Cultist Simulator

Cultist Simulator

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Nebvie's Companion Collection
   
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File Size
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4.871 MB
23 Mar, 2023 @ 6:33pm
22 Jun, 2023 @ 4:15am
11 Change Notes ( view )

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Nebvie's Companion Collection

Description
Eight new followers to join you through your cult journey, one for each of the eight default follower lore types added into the generic cultist and rival loot pool.
Each follower supports a romance path with descriptions tailored to them and 'ever after' endings, including an ending for the ghoul desire.

Requires The Dancer and The Ghoul for complete romance support.




As of 1.4, there is a .ZIP file in the images folder with alternate versions of the cultists' images, coloured in the style of vanilla cultist simulator's colour palette. Simply extract it and replace the files if you want to use it.




All edits in this mod are injected using prepend and append. The most likely cause of conflict would be with any other mods that would add a ghoul 'ever after' ending as the ID is generic and I edited the description of the ascension to make it flow better. Specifically, the 'ever after' chance is provided when the dream part of the ascension is activated. This is something that can be easily changed to be more specific in the future, if needed.

There is a Nexus upload for those who don't use the Steam version.




List of followers. Spoiler text states their matching temptation for romance:

  • Bertrand, a Forge acquaintance with affinity for Power players.
  • Darcy, a Heart acquaintance with affinity for Change players.
  • Erwin, a Lantern acquaintance with affinity for Enlightenment players.
  • Freya, an Edge acquaintance with affinity for Power players.
  • Myrtle, a Moth acquaintance with affinity for Change players.
  • Novire, a Winter acquaintance with affinity for Remembrance players.
  • Vivica, a Knock acquaintance with affinity for Enlightenment players.
  • Voira, a Grail acquaintance with affinity for Sensation players.
7 Comments
Fedup 12 Jun, 2023 @ 6:18pm 
Are those available for games that are underway, or do we have to start a new game to see them?
Nebvie  [author] 5 Jun, 2023 @ 11:58am 
It's working on my end. Do note that the followers have the tag 'can only exist once'. If they have been spawned in at all, even through console and deleted through console, that character wont appear in the loot pool for the rest of that ascension. Make sure the mod is enabled. I did make an error in my description, after just checking. If you updated mid-playthrough, they wont appear until you start a new ascension. I didn't actually change the uniqueness group ID so they cant spawn until the uq id is reset, which will be on a next ascension. I'll change the mod description to note that.
Thunderhead Aster 3 Jun, 2023 @ 3:58pm 
So the followers just aren't appearing ingame and after opening the console I think it might have something to do with the long string of "NONEXISTENT_ID" error messages

no idea how to fix that though
Thunderhead Aster 3 Jun, 2023 @ 3:36pm 
this isn't working for me, anyone have any idea why?
Anto:-. 12 Apr, 2023 @ 6:30pm 
Looks so cool, Thank you for sharing!:powergem::physgun:
C?#e: "beYond" 9 Apr, 2023 @ 10:52am 
Great art. Thank you. < 3
Rockstar 30 Mar, 2023 @ 5:36am 
Cheers! Thanks for the mod!