Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Before mods were part of your steam cloud - this limited how much mods you could do (I hit the maximum months ago for example (no large mods anymore, just small ones).
Then there is no mod max limit anymore - so we don't need to split mods exceeding 100mb anymore.
Beside this we are now able to update mods content wise again.
So no more seperate mod releases for small fixes (or no fixes at all).
Each mod has to be upgraded individually and manually to be compatible again.
Technically this is no problem - but the mod manager doesn't support my amount of mods in an acceptable way for now. I'll upgrade all my mods when this is done (morness is working on ot).