Age of Empires II (2013)

Age of Empires II (2013)

56 ratings
Ozhara's Soundtracks - Sword Art Online
   
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New Workshop General: Music, Sounds
File Size
Posted
Updated
301.338 MB
3 Aug, 2014 @ 4:01am
30 Jul, 2015 @ 12:34pm
3 Change Notes ( view )

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Ozhara's Soundtracks - Sword Art Online

In 1 collection by Ozhara
Ozhara's Soundtracks
58 items
Description
This mod replaces the Soundtrack and menu music with the one from Sword Art Online as requested by [GGO]Happy_Waffles.

For the updated content changes, take a look at the change notes. :)

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If you want to customize your soundtrack, as you might have done with textures, here you get how the soundtrack works:

The game uses the folder Game\sound\music.

There it searches for the file xmusic1.mp3

If a mp3 ends, and there is a file with actual number + 1 like xmusic2.mp3 after playing xmusic1.mp3, than that one will be played next.

If there is no further file, or there is a gap between the actual files number and the next one, like xmusic1, xmusic2 and xmusic4, than it restarts with the first file.

Until now I don't know if there is a max number of soundtrack files that are used.

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All my soundtracks will contain every single title in a seperate mp3 file, so you can easily delete or change a specific one, or change their order.

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These tracks are neither done by me nor do I own any rights on them. No copyright infringement intended.
21 Comments
Ozhara  [author] 29 Jan, 2019 @ 12:41pm 
the mod needs to be enabled in the ingame workshop content manager that you can access from the main menu. it also needs to have a higher priority than any other mod that makes changes to the games soundtrack
SON OF COUL 30 Dec, 2018 @ 2:15pm 
how i can activate the mood, i already suscribe but doesnt work
Zaku 25 Mar, 2016 @ 8:21pm 
why are we not funding this?!?!?!
Ozhara  [author] 6 Sep, 2015 @ 10:32pm 
Glad you like it. :)
Ashe 6 Sep, 2015 @ 7:59am 
I hate this anime, but music is gud still. Thanks :3
Ozhara  [author] 30 Jun, 2015 @ 12:48am 
Because the new one is better. :)

Before mods were part of your steam cloud - this limited how much mods you could do (I hit the maximum months ago for example (no large mods anymore, just small ones).

Then there is no mod max limit anymore - so we don't need to split mods exceeding 100mb anymore.

Beside this we are now able to update mods content wise again.
So no more seperate mod releases for small fixes (or no fixes at all).
JanysF1 29 Jun, 2015 @ 11:49pm 
Yeah, but I´m back on 3.99 version so mod working now. I don´t understand why they changed workshop system.
Ozhara  [author] 29 Jun, 2015 @ 10:14pm 
Because AoE uses the new steam workshop system since 4.0.

Each mod has to be upgraded individually and manually to be compatible again.
Technically this is no problem - but the mod manager doesn't support my amount of mods in an acceptable way for now. I'll upgrade all my mods when this is done (morness is working on ot).
JanysF1 29 Jun, 2015 @ 2:22pm 
not working because is it a legacy mod, why?
Officialmon125 24 Aug, 2014 @ 4:50am 
thanks bro. :)