Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Items (13)
(RBM) Realistic Battle Mod
Created by Sharkan
This version of the mod is for live version of the Bannerlord 1.2.12 live. Experimental version with glancing blows and critical strikes can be found here: https://www.nexusmods.com/mountandblade2bannerlord/mods/791?tab=files This mod makes combat more rea...
ButterLib
Created by Pinkie Arg
For the Early Access version please visit this! Sources available at GitHub! Installation This module should be one of the highest in loading order and placed above native modules. Ideally, it should be second in load order after Bannerlord.Harmony. Impor...
Dismemberment (Plus) for v1.2.12
Created by The_Schwarz
DismembermentPlus ** This mod is only meant for Campaign and Sandbox game modes, it is not compatible with CustomBattles. If links are broken see the Support Discussion JOIN ME ON DISCORD: Discord More Information about the mod and access to other versions...
DynaCulture
Created by Manpapper
Initial mod from Splintert This is a reupload (with fixes mostly) of the mod on nexus mod (id 639) From the creator of Change Settlement Culture comes this much requested* stand-alone expansion, DynaCulture. To put it simply, this mod adds a dynamic simula...
Encyclopedia Extender Reforged
Created by Depression
Since the original author of Encyclopedia Extender has abandoned the mod and won't reply to the comments or e-mails, and the mod was released under the MIT license, I've taken the liberty to take it over. I have refactored the code to make it easier to exp...
Governors Handle Issues
Created by carbon
Governors of towns and castles will resolve all issues with towns and attached villages. In case you were not aware, unresolved quests in towns and villages will harm prosperity and loyalty of towns and castles. This makes it very difficult and grindy to p...
Diplomacy
Created by Bennyz
A vanilla-friendly mod for the campaign and sandbox modes of Bannerlord. Diplomacy's goal is to provide balanced, fun, and creative options for characters to have an impact on the world, including both the player and NPCs. Diplomacy creates more believable...
Harmony
Created by Pinkie Arg
For the Early Access version please visit this! A library for patching, replacing and decorating .NET and Mono methods during runtime. Intended to ensure that all mods in a player's modlist are using the latest version of Harmony to minimize conflicts. We ...
Realistic Weather
Created by order_without_power
In the vanilla game there is no fog or dust storms. Although there is rain and snow, it does not have variable density and it does not affect morale. This mod adds rain, snow and fog with variable density, and dust storms to both the campaign map and missi...
Stop Starving Yourselves
Created by carbon
Prevents Prosperity from growing beyond what a settlement's food production can support. Features Prevents prosperity from growing to the point of starving a settlement. Calculates the target prosperity of the settlement based on a 90 day moving average of...
UIExtenderEx
Created by Pinkie Arg
For the Early Access version please visit this! Sources available at GitHub! Installation This module should be one of the highest in loading order. Ideally, it should be loaded after Bannerlord.Harmony or Bannerlord.ButterLub. For Players. This mod is a ...
Workshops Completed
Created by carbon
This mod used to be a fairly large overhaul of workshop functionality. Since Taleworlds overhauled workshops themselves in 1.2+ this mod is mostly a UI mod now. It keeps the UI changes it introduced but doesn't change workshop functionality anymore....