Barotrauma

Barotrauma

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Robo-Trauma - Neurotrauma patch NA
   
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1.233 MB
29 Mar, 2023 @ 3:52pm
30 Mar, 2023 @ 9:41pm
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Robo-Trauma - Neurotrauma patch NA

Description
Robo-Trauma Neurotrauma patch with No Afflictions!

This mod is not compatible with the original Robo-Trauma Neurotrauma patch. Do not attempt to load both of them.

Holy crap, have you ever seen a mod image with so much effort put into it?

What does this version of the patch actually change?
  • Robots are now immune to Pneumothoraces
  • Robots are now immune to Cardiac Tamponades
  • Robots are now immune to Blood Loss and Internal bleeding. (They were already immune to normal bleeding with the original patch)
  • Robots are now immune to all types of organ damage: Lung, Heart, Kidney, Liver.
  • Robots are now immune to Hypoxemia
  • Robots are now immune to all types of fractures. I was tempted to keep the ability for robots to get fractures for balancing, but the methods of fixing fractures (Surgery and Casts) felt weird for robots.
  • Robots are now immune to all types of Arterial bleeds (I think?). This should ensure robots do not spout insane amounts of blood after their cyberlimbs are blown off.

Other afflictions should hopefully impossible to get, if they're symptoms of a primary affliction that's disabled... maybe, idk. I'm still working on playtesting this. Post a comment if anything ♥♥♥♥♥ wucky happens, but make sure to say how it happened.

You might notice some... afflictions showing up on robots that are used to set up cyberlimbs! I left this on as I am still playtesting the mod, and figured it might be nice to see it as a quick debug in case anything goes wrong.

Use the same load order as the original Neurotrauma patch had as a picture.


ty for the original mod creators for making the mod in the first place :DDD
Popular Discussions View All (1)
0
15 Apr, 2023 @ 7:03pm
The exception that gets thrown when I get burnt while fixing something
Kaizer
30 Comments
Protogens 101 13 Feb @ 8:58am 
@Rey robots can still get high as a kite and addictions. btw your now the primary rt nt patch, your the onle one that works
Rocky Stone Rogers 29 Nov, 2024 @ 12:25pm 
well i guess we are using this again since that patch broke
Krzeszny 11 May, 2023 @ 1:19pm 
In that case I suggest renaming this mod
Rey  [author] 11 May, 2023 @ 10:33am 
It does, you don't need to use this anymore
Ruzihm 10 May, 2023 @ 11:21pm 
I think the original patch now does everything this mod does and more
Krzeszny 29 Apr, 2023 @ 3:15pm 
Small bug: inflammation appeared on a severed robot arm (only on one) https://i.imgur.com/pfM2O42.png
Spade 15 Apr, 2023 @ 12:49pm 
Hit a robot in the head with a boarding axe and the game immediately crashed
Kaizer 14 Apr, 2023 @ 1:51pm 
Does anyone else crash when getting a burn from failing to repair something?
Television 10 Apr, 2023 @ 6:39am 
And any other mods that override the tool below the robot mods/patches
Television 10 Apr, 2023 @ 6:39am 
Make sure NT Cyber is below neurotrauma, and robo-trauma is below the patch