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I have 5 sets of alarms, or warnings, all each independent of eachother, red is fire (smoke detectors) blue is flooding (water detectors) orange is reactor melt down (reactor melt down warning output based alarm) yellow is dock alerts (docking hatches opened or closed) and purple is creature proximity alert (motion detectors out side the sub)
Would it be easier, to just copy paste this system 5 times, or would it be better to try and rig it for 5 colors instead of just 2? im not very good at electrical editing = ( and think both options are gona be pretty hard... awesome assembly tho pretty cool very unique
You can also connect the "State Out" output of the lower middle component to the "State In" input of any alarm sirens.
Finally connect either a button to the "Toggle State" input of the lower middle component, or a switch or lever to its' "Set State" input.
The 6 extra relay components on the left are just there to gain more connection points for lamps and alarms, since the game only lets you connect up to 5 wires to a single wiring node.
Hope that helps! :)
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The memory components on the right save the RGB-values of the colors of the lights and feed them into the corresponding RGB-inputs of the color components.
The output of the "red" color component feeds into the "Signal 1 In" input of the lower middle relay component, while the "white" color components' output feeds into the "Signal 2 In" iput of the upper middle relay component.
The "State Out" output of the lower middle relay component is fed through the NOT-component in the middle into the "Set State" input of the upper middle relay component. This ensures, that only ever one of the color signals gets to your lamps.
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