Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

192 ratings
Timmeh's City Rescale
   
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641.699 KB
4 Apr, 2023 @ 4:32pm
5 May, 2023 @ 6:52am
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Timmeh's City Rescale

Description
Scales Headquarters to be moderately bigger.

Aeldari and Tau city buildings have been re-ordered and scaled to add more visual depth to cities.

All other faction city buildings are mildly scaled to be taller with a little more space in between.

Fortifications are also up-scaled.

I recommend you also check out my city textures:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2964434381

and my environment pack:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2957636952
11 Comments
Berglmir 7 Jun @ 9:15pm 
Great stuff - thanks.
The Red Bastard 5 Feb @ 3:15pm 
awesome mod! its just about perfect - the only thing I noticed, is Chaos buildings still seem real small. idk if its just me but in comparison, they definitely look smaller! would like to see them buffed up a bit, if possible. thanks for all the hard work!
Hellbishop 23 Dec, 2024 @ 3:43pm 
Excellent work along with your other incredible mods. Really goes great with other mods such as IMMERSIVE UNIT SCALES etc.

Thank you and Happy Holidays :coffeeTLD:
Ohen 25 Nov, 2024 @ 5:47pm 
is this still getting updated ?
ArchAnge1LT 15 Jun, 2024 @ 12:15am 
Hey, thank you for this mod. Could update this for Dark eldar please
FOTUS (Felon of the U.S) 10 Dec, 2023 @ 9:04pm 
Love your work, any chance you'll be able to update this and your other mods for the Dark Eldar?
Grotzel 12 Oct, 2023 @ 11:18am 
Excellent rescale mod. I think I prefer this to the Cities+ ... which was also very well done, but simply oversized which hurt visibility. This appears to have achieved the proper balance between beauty and pracitcability. :)
Offline 6 Jun, 2023 @ 6:39am 
Multiplayer Kompatible ?
Gooseforged 29 May, 2023 @ 1:00pm 
The texture mods do seem like an improvement!

One thing that I will say though, about mods that resize cities and ruins and such, is that there is like a cycle of shadows, if you look closely at the base of the city or whatever, and when you make them bigger, it becomes more noticeable that the cycle doesn't sync up quite right. That kind of bugs me.
Gooseforged 29 May, 2023 @ 11:45am 
Looks cool.