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1, cannon weapons now renamed to turrets
2. ship behaviour module added
3. new weapon for each type added
new cannon wepaon for disruptors/plasmas/polaron
new beam weapon for phaser
a new ship section for corv/des/crs/bs
new eapons are intended to be used on the new secftions as they are supposed to be fixed
fring arc weapons, you may use them in any slot but they are intended for the new sections
these new weapons are player on;y. as the AI designer has no idea how to place them
properly
1- torpedoes for small slot would be cool
2- tractor beams seem to be missing their image when looking at the slot options, but when you place it down it has its image.
3- I saw a tech for phasers that I think was saying it was an upgrade or enhancement, but didn't list any bonuses or boosts for the weapons?