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My question to the author: Does this affect AI or do I have to manually edit the strings to use active abilities? Or is it retroactive like in other games?
So I'm confused. Do I have to go turn a bunch of configs on? So I have to research things I want this to do and then create the ini lines to do it? This sounds interesting and promising, but I'm not quite following the execution required.
- Give units stat and ability upgrades based on force level, alert level or the progress of the avatar project. Upgrades can have a chance to apply. This functionality relies on the 'EnemyResearchBonus' perk, which is automatically added to all units, including enemies from other mods. The ability to also patch loadouts and loot tables with these upgrades will be added in a future update.
So I would assume it does something like?