Starbound

Starbound

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CityScaper - Saturnians Addon
   
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4.063 MB
7 Apr, 2023 @ 10:35pm
8 Apr, 2023 @ 1:13am
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CityScaper - Saturnians Addon

Description
This addon for Nebulox's CityScaper mod allows you to place Saturnian buildings.
Nearly every individual structure from the original mod is constructible here. They are split into two categories: Saturnian, and Waspmim. All structures in this mod are in the Prefabs tab. There are currently no rooms or dungeons, so those tabs will be empty.

Placing Waspmim village buildings is simple enough, but the Saturnians' sky villages can be a bit tricky.

Tips for Sky Village Construction:
* You should start from the ground up by placing one of the central tower structures. That will give you a tall elevator into the sky.
* I designed the village buildings to generate with paths in between them, so you may want to use my path structures to give the buildings some breathing room.
* Zoom out as much as you can; this will help with placing taller or wider structures. I highly recommend Extra Zoom Levels https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=729791646&searchtext=zoom


Known issues:
Occasionally, Starbound will populate structures with random monsters and grass.
The elevator for the central towers might pop off when you place the structure. You just need to pick the elevator back up and place it again.
Several buildings use the current biome's soil. If the current biome has no soil, (example: really high up in the sky is an empty sky biome), the soil will be invisible tiles.
13 Comments
Randal 30 Oct, 2024 @ 9:25am 
i have a question about monster spawning within the build area
basically
how do you stop it?

i used cityscaper for the first time yesterday to create a moth man floaty town thingy

i placed it close to the ground
on a gas giant moon
with a midnight biome / frozen tundra

so there is loads of ghosts and other monsters

i put the prefab in an existing town that had been killed of by the wildlife

placed a load of turrets around place to combat that problem

but

there is always monsters spawned inside the structure of the moth house town thingy

have i just placed it over a spawn point or has the structure got a spawn setting that needs altering

i know the moth add-on is an addition to cityscaper mod but i wondered if you might know whats happening
Lord_Greyscale 12 Apr, 2024 @ 9:24pm 
the "monsters spawning in my rooms" problem may be due to the dungeon id of said tiles not being the same as the player's placed tiles.

I don't have even the foggiest idea how to force it all to be "player's placed blocks id".
darkness tank 26 Nov, 2023 @ 7:27pm 
un grand merci ,ton mod es vraiment super simpa es très jolie ,un grand bravo .
Cyan Sky Knight  [author] 26 Nov, 2023 @ 4:00pm 
Essence is found in Ancient Vaults: https://starbounder.org/Ancient_Vault
darkness tank 23 Nov, 2023 @ 9:38pm 
salut j'ai un petit problème comment obtenir les essences je n'en trouve pas ,car ton mod as l'ère super ;il y as peu ètre un problème car j'ai beaucoup de mods actif en mème temp ;répond moi quand vous serez disponible merci :crossout_craft:
Cyan Sky Knight  [author] 14 Apr, 2023 @ 7:26pm 
I honestly have no idea.
KitsukiKit 14 Apr, 2023 @ 7:18pm 
is there no way to fix the monster issue?
philmcg 13 Apr, 2023 @ 9:18am 
Any chance you'll figure out why the buildings fill up with monsters when my back is turned? I love these buildings but they make it a little hard to make them into bases.
和him一起挖矿 13 Apr, 2023 @ 7:54am 
Does this mod directly OVERWRITES the neb-cityscaper-modules.config file or somehow uses json files etc. to literally PATCH original mods? Just wandering if I can make my own addons compatible with others rather than the other way round.
Cyan Sky Knight  [author] 10 Apr, 2023 @ 7:22pm 
I'm not that fast! Nebulox gave me a template to work off of before he released his mod.