Left 4 Dead 2

Left 4 Dead 2

58 ratings
Combat Arms Weapon Pack 3
   
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74.174 MB
9 Apr, 2023 @ 3:15pm
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Combat Arms Weapon Pack 3

Description
As requested, this weapon pack contains replacements for vanilla L4D2 weapons using 1:1 replacements ported from Combat Arms the Classic, as a disclaimer, please keep in mind the weapons in Combat Arms (or at least a good chunk of them) were meant to be only seen from one side, since all the guns are rigged onto the default L4D2 animations do not be surprised when you see through your gun during a reload. Below is a comprehensive list of the weapons and what they have replaced.

Pistols - P220 SE & Glock 23
Desert Eagle - Desert Eagle
SMG - Micro Uzi
Silenced SMG - MAC-10
MP5 - MP5A4
Pump Shotgun - R870
Chrome Shotgun - M590 Mariners
Rifle - M16A3
Desert Rifle - SCAR-L
AK47 - AK47
SG552 - SG550
Auto Shotgun - M4 Super 90
SPAS - SPAS
Hunting Rifle - Ruger Gunsite Scout
Military Sniper - MSG 90
AWP - L96A1
Scout - SPR
M60 - M60
Grenade Launcher - M79

Credits:
Models and Textures - Nexon
Thumbnail Background - Little Orbit
Rigging and Porting - Dogi
17 Comments
Leon  [author] 29 Jul @ 6:38pm 
If you don't read the description don't be surprised there are things in the mod you don't like and just unsubscribe
the ogre from shrek 29 Jul @ 4:18pm 
all i have to say is: WOW. that spas and ak reload model is BEYOND the best thing i have ever witnessed! holy hell that is the MOST amazing thing i have EVER SEEN!!!! HOLY... HELL...
卩rudent _尺eika-ᐯortex 26 Nov, 2024 @ 8:50am 
I am such a fan of different models for weapons but still uses the vanilla anims, thanks for this pack, you can really feel the oldschool vibes
Ashley  [author] 15 Jun, 2024 @ 5:35am 
the guns go pew pew
Luiz Costa 5 Jun, 2024 @ 10:43am 
Very nice
Mr.M9K 17 Nov, 2023 @ 2:35pm 
:P
Leon  [author] 17 Nov, 2023 @ 1:47pm 
they are on vanilla animations and never meant to be seen on that side because they were from a 2008 FPS where the other side was culled for performance, hence they are invisible.
Mr.M9K 17 Nov, 2023 @ 11:55am 
why is ak47 on right side invizible??
Leon  [author] 1 Jul, 2023 @ 3:34am 
I've thought about mirroring the viewmodels and duplicating them to patch them up but I'm not sure it'd come out good, and as of late I haven't had a lot of time to mod so I'm not sure it'd be fixed soon, I could probably port the original animations before making a good looking patch job
Zeskofp 30 Jun, 2023 @ 10:54pm 
just a little idea, would it look good to use the worldmodel to somehow fill in the holes?