Barotrauma

Barotrauma

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Enhanced Armaments + Fuel for the Fire Hazardous Reactors Patch
   
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345.036 KB
15 Apr, 2023 @ 9:29am
17 May @ 10:38pm
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Enhanced Armaments + Fuel for the Fire Hazardous Reactors Patch

Description
Thanks to SCP-966-1, creator of Enhanced Armaments, for helping me out once again.

This allows the natively Rad-Resistant suits to sustain some waste exposure from Hazardous Reactors.

New FFE adaption changes the Powered Exoskeleton to run off of batteries, similar to the Exosuit. Use one or the other. Non-FFE Version.

Load this before Enhanced Armaments to let it override and take effect.

'Das it.
23 Comments
unclelilbigmac 17 May @ 11:20am 
cannot get the sprite to work it shows me this error‖[Enhanced Armaments + Fuel for the Fire Hazardous Reactors Patch]‖color:end‖ Sprite "C:/Users/User/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2962713517/Jobgear/coalexogear.png" not found!

My load order is
Hazardous Reactors
Enhanced Armaments + Fuel for the Fire Hazardous Reactors Patch
Enhanced Armaments Fuel for the Fire Expansion
Enhanced Armaments
TBHDT 29 Apr @ 11:44pm 
Thanks
[ST] SGT. Shorty  [author] 29 Apr @ 1:24pm 
The issue is that EHA overrides the Nuclear Shells to allow both Standard and Cheap shells to be used to make those, so I'll just get the override into this, and make it work.
TBHDT 29 Apr @ 12:09pm 
Hazardous reactors overrides the vanilla nuclear railgun shell making it so the nuclear MIRV, irradiator and thermonuclear shells are uncraftable with the error stating "Could not find the ingredient Barotrauma.FabricationRecipie+RequireditemByTag(nuclearshell)". This only applies when hazardous reactors is loaded above enhanced armaments though
Oh, thank you one more time, i try just coppy this ID in search, and nothing find)
[ST] SGT. Shorty  [author] 16 Jan @ 1:43pm 
Whenever something has
"Barotrauma/WorkshopMods/Installed/2962713517"

Look at that last number.
Look up at your URL bar, and notice the "id=2962713517"
Simply grab the URL before the '&' symbol, and replace the ID with what number you got in-game.

Paste that in a browser, and you get the mod page.
Thank for help!
[ST] SGT. Shorty  [author] 16 Jan @ 1:14pm 
You have the version for Fuel for the Fire Expansion , and since you do not use it, you want the Non-FFE Version.
Hi, i have a problem with this mod, hes not gonna working, send error in console
"‖[Enhanced Armaments + Fuel for the Fire Hazardous Reactors Patch]‖color:end‖ Failed to load "C:/Users/Alex/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2962713517/Jobgear/armoroverrides.xml": "Enhanced Armaments + Fuel for the Fire Hazardous Reactors Patch" depends on a package with name or ID "2976013863" that is not currently installed.
at Barotrauma.ContentPath.get_Value() in /home/runner/work/LuaCsForBarotrauma/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/ContentManagement/ContentPath.cs:line 58
at Barotrauma.ContentPath.FromRaw(ContentPackage contentPackage, String rawValue) in /home/runner/work/LuaCsForBarotrauma/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/ContentManagement/ContentPath.cs:line 108
Can you, please, help me.
Zvezda Chet? 10 Jan @ 7:46am 
thx