Arma 3
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[COOP 3-13] Korean War (v2)
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Zeus
Scenario Type: Infantry, Vehicles
Scenario Map: Altis
Meta: Dependency
File Size
Posted
Updated
5.081 MB
5 Aug, 2014 @ 10:21am
5 Aug, 2014 @ 10:29am
2 Change Notes ( view )

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[COOP 3-13] Korean War (v2)

Description
God (Zeus) loves the infantry.

(Mission has two versions in my workshop.This one is without respawns)

As the Task Force is pushing to the airfield, the infantry of Bravo company is tasked of seizing the adjacent settlements. Today, the target is the town of Kore, defended by the enemy 2nd Mechanized. 1st platoon gets the job done.

Features:

- Designed for standard A3, no mods or extra downloads required.
- Action packed infantry/combined arms COOP mission
- Several roles: Infantry, APC crew, forward observer, Zeus (optional)
- Hosted and dedi server tested.
- Multiple adjustable parameters: Revive. Time of day. Enemy AI skill settings.
- Zeus friendly mission, but can also be played without the friendly neighbourhood god.
- Has also been tested with AGM mod.
- Custom voicework
- Adjusts # of enemies based on players slotted.
- This version is WITHOUT respawns!

I hope you guys enjoy the mission.
-Stag

Missions by Stag: Game of Thronos (specop COOP). Syrta (infantry COOP). Headhunters Redux (specop COOP). Hitman Redux (helicopter COOP). First Recon (specop/infantry COOP)
12 Comments
elifor 11 Sep, 2014 @ 4:51pm 
no error issues with Psycho's revive here, I use it in almost all of my missions.
Stagwine  [author] 10 Sep, 2014 @ 7:18am 
Glad you guys liked the mission! I will fix the issue mentioned by Outlawz7 in future update. @Variable: Yes, I did experiment with Psychos revive, but it used to throw errors. I have not checked the latest version though. Does it work for you guys?
Alwarren 7 Sep, 2014 @ 2:37pm 
Really great mission!
Variable 7 Sep, 2014 @ 2:37pm 
Great fun! Thanks a lot for the mission :)
elifor 7 Sep, 2014 @ 2:37pm 
great mission, one issue though: we picked up the intel before we got the task to do that and couldn't complete it
MavericK 7 Sep, 2014 @ 2:37pm 
Great mission, thanks!
Sethos II 20 Aug, 2014 @ 11:58am 
thanks!
Linglightning 20 Aug, 2014 @ 6:05am 
thanks
Stagwine  [author] 20 Aug, 2014 @ 4:49am 
@hefepaul:

Code:





// Found the example from BI Studios forum
_name = name player;
_rank = rank player;
0=[
[
["Report for duty,","align = 'center' shadow = '1' size = '1' font='PuristaBold'"],
[format [" %1 %2", _rank, _name],"align = 'center' shadow = '1' size = '1'","#aaaaaa"],
["","<br/>"],
["Near Kore","align = 'center' shadow = '1' size = '0.5'"]
]
] spawn BIS_fnc_typeText2;
Stagwine  [author] 20 Aug, 2014 @ 4:43am 
Intel is on the command post table, near the chapel. If the command post has taken hits, explosions might have knocked it off. Search ground nearby