Dwarf Fortress

Dwarf Fortress

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Playable cat civilization
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18 Apr, 2023 @ 7:37pm
18 Apr, 2023 @ 8:09pm
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Playable cat civilization

Description
Makes cats a playable civilization.
Specific changes
  • Made cats intelligent, not pets, and playable
  • Added a cat civilization with cat-specific ethics, values, and items
  • Added a cat language
  • Added some cat specfic tools
  • Gave cats the ability to hold tools and items in their mouth
Challenges with cats (skip if you want to learn by losing)
The main unique challenges with cats come from the fact that they're carnivores and very small. The carnivore situation is easy enough to work with; focus on eggs and hunting more than farming. As for size, cats can't hold most items in the game... including picks and axes. I added hatchets so they can get wood, but decided they can't mine. You'll have to buy a pickaxe and build a nice tavern to convince a dwarf to move in to do your mining for you.
Cross-mod support
This mod has special support for Just One More Thing... Carpentry to help building essentials with wood.
Known bugs (let me know if you have a fix!)
  • Despite having the CLOTHING tag, cats show up naked and embaressed about it. They will wear clothing if given it, though.
  • The Steam release of DF made construction removal require a pickaxe, so constructions can't be removed.
12 Comments
Artwr 19 Jan @ 5:26pm 
Suspicious the Mice civ is right besides this one on the mod list...
Ruffles 6 Nov, 2024 @ 10:03am 
kittehs
Fionn 5 Jun, 2023 @ 1:32am 
WARRIOR CATS
enoua5  [author] 28 Apr, 2023 @ 8:34am 
@lakefishHAXX
> I modded the old versions of DF to allow cats to use weapons and shields in their tail and mouth. How are these cats using swords and hatchets?

Just the mouth, without the tail. The fact that they only have one grasp of one of the big reasons they're so limited in what tools they can use
lakefishHAXX 27 Apr, 2023 @ 11:26pm 
I modded the old versions of DF to allow cats to use weapons and shields in their tail and mouth. How are these cats using swords and hatchets?
EsuZeno 25 Apr, 2023 @ 8:46am 
Must have for any lore friendly playthrough
Sad Kitteh 24 Apr, 2023 @ 9:51am 
@DPh Kraken @enoua5 As my cat just finished an hour-long wash of her anus while sitting on my keyboard, 100 IMMODESTY sounds correct.
Yeazzal 24 Apr, 2023 @ 4:50am 
Khajiit likes this mod, Khajiit will download.
enoua5  [author] 23 Apr, 2023 @ 7:08pm 
@opaj

> I've been having my cats fish, but they don't seem to be eating. I even started having them make easy meals with the fish (forbidding any non-meat ingredients in the kitchen menu), and they can cook, but they don't eat. They can drink just fine, but food... Hm.

> Can you think of any obvious trouble-shooty things I can try?

Hm, looking more into the wiki, it looks like fish isn't properly categorized as meat for carnivores. That's my bad, I'll fix the mod description to reflect this. It does seem that egg counts, so if you can get a hold of poultry, that should be able to sustain your fortress. Hunting should also be viable, but I haven't tested it as much as I would like. I'm very busy this week, so my testing time is spread a bit thin, so if that doesn't work I'll have to look into it later.
opaj 23 Apr, 2023 @ 4:28pm 
I've been having my cats fish, but they don't seem to be eating. I even started having them make easy meals with the fish (forbidding any non-meat ingredients in the kitchen menu), and they can cook, but they don't eat. They can drink just fine, but food... Hm.

Can you think of any obvious trouble-shooty things I can try?