RimWorld

RimWorld

31 ratings
Ancients Deconstructible
   
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Mod, 1.4, 1.5
File Size
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231.671 KB
26 Apr, 2023 @ 4:33am
16 Apr, 2024 @ 7:34pm
2 Change Notes ( view )

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Ancients Deconstructible

Description
A small patch to make all buildings from VFE - Ancients deconstructible.
Intended for use with Ancients Craftable, but not required to run.
9 Comments
fn1ty 5 Jul, 2024 @ 9:28am 
@fluffytowels alot of the junk are from the vanilla base game/dlcs like the ancient vending machines (i think) and werent programmed to be deconstructable like many of the junks in ancients
FluffyTowels  [author] 15 Jun, 2024 @ 7:04am 
@Arty Aeterna I thought they already are? I'll check it out after I'm done with the finals
Arty Aeterna 20 May, 2024 @ 5:06am 
Could you also make the junk in those abandoned bunker (Crates, Vending machines usw.) also deconstructible? :D
FluffyTowels  [author] 11 Feb, 2024 @ 12:22pm 
@Thundercraft I'll look into it and if it's an easy patch, I'll do it in a few days
Thundercraft 5 Feb, 2024 @ 11:59am 
@FluffyTowels [author]
Is there a chance you'd consider adding the ability to also make Archonexus questline related buildings deconstructible?
(There used to be a mod that did this, but it's gone now and I can't find anything else remotely similar.)
FluffyTowels  [author] 13 May, 2023 @ 5:10pm 
-Would it be possible to add in a few lines and check if have Ancients craftable installed
Yes, but I don't see a reason to
-require the research first before being able to deconstruct?
Possibly? Not with my modding skills anyway
HvD 12 May, 2023 @ 10:19pm 
Would it be possible to add in a few lines and check if have Ancients craftable installed (since recommending it) and if so, require the research first before being able to deconstruct?
Tana 26 Apr, 2023 @ 3:26pm 
Correction: he *would have* loved it. Too late, now.
turkler 26 Apr, 2023 @ 6:54am 
mr streamer will love this