Total War: WARHAMMER III

Total War: WARHAMMER III

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Singe's Heroes (sorta): Hand of the Shadow Crown
   
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Tags: mod
File Size
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191.598 KB
26 Apr, 2023 @ 12:03pm
29 Apr @ 3:41pm
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Singe's Heroes (sorta): Hand of the Shadow Crown

In 2 collections by Singemeister
Singe's Unit Collection
28 items
Singe's Playlist of Aggregated Units
118 items
Description
...Can't claim full credit for this one, I suppose.

I know there's a couple of Shadow Hand mods floating around, but none quite satisfied my itch for stacking unreasonable amounts of buffs onto very specific tier 2-3 units for weird doomstacks. So I made my own.

A standard assassin archer type hero, with a few little buffs that make him stand out from the Handmaiden, and a selection that boost Shadow Warriors and Shadow-Walkers. Only one model for the moment, will probably change that when I can make unit cards that don't look like ass.

Recruitable from the Aesanar Camp, but available for all High Elf factions if you have a mod that allows that sort of thing.

Such as this one, by yours truly:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2967596274

Pairs well with my Skills for Alith Anar
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2896555100
33 Comments
Shadow Spion 28 Jul @ 6:34am 
After putting in even more points it did unlock. I think I had to put in 9 points or so before it opened.
Singemeister  [author] 28 Jul @ 1:57am 
@Shadow Spion
That's odd, I'll look into it.
Shadow Spion 27 Jul @ 6:21pm 
This is a really great mod and I am so happy I found it. I did encounter one issue where I cannot get the volley of high arrows even after putting over 4 points in the previous category.
Singemeister  [author] 24 Jul @ 2:33pm 
@Shadow Spion
Mostly, yes. I think I picked a couple from the Noble.
Shadow Spion 24 Jul @ 2:08pm 
Thanks this is will be fun to try out. What starting traits can they get. The same as the handmaiden?
Singemeister  [author] 24 Jul @ 8:39am 
@Shadow Spion
Two distinct units.
Shadow Spion 24 Jul @ 8:27am 
Does this affect his rite at all or are they two distinct units?
Ben 1 Jul @ 1:17pm 
Found an issue. The Hand of The Shadow Crown doesn't have Assault Garrison skill. Literally incapable of targetting settlements with the heroes.
poethecrow 12 Aug, 2024 @ 8:03pm 
Love the concept, but for some reason this makes all my shadow walkers look like the hand of the shadow crown hero. It's not noticeable unless you zoom in during battle, but a bit immersion breaking when you do. Is anyone else having the same issue?
wolfFRdu64/Lounna 11 Jul, 2024 @ 1:15pm 
i find slayer a bit week, you can gain fear agaist some whole race if you do enough hostile action against them, and even if i compare to the glade gardian that have a skill point that is similar it give fear to the Hawk Riders (even if it make double with the technollogie khain god of murder, that give fear to all elven unit so jawk riders to) and terror when mounted on great eagle so a point that give only fear seen weak for a skill points

and own tool, to is a bit weak, Herbalist do the same (tough give a malus to wound recovery)

but i had idea, for own tool add more ranged damage, for slayer add some melee attack or weapon straight with what it already give, or maybe for slayer give it terror and give fear for shadow walker unit in the army