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Not currently. I plan on revisiting these B41 mods when I have time and that is a good suggestion, though.
With that said, there *are* plans to update my mods to the best of my ability. Some of my mods are quite complex and i'm not sure if they will even work with the new systems due to the way I designed them. They will likely have to be re-built from the ground up. Thank you all for enjoying the things I have made and I appreciate all of your patience.
With the update, I will be following the constructive criticism i've received here combined with my better knowledge of 3D modeling to, with hope, provide you with a better and more stable experience.
This would include you extending your creative license to us, allowing our mod team to add/edit/use your mod to suit our server and applicable lore write ups for the storylines. We will include credit to you as the original creator of the mod, of course, and have no intention as calling it our own work.
If this is something you would be alright with, then please let me know! Thank you for the consideration and the awesome mods themselves.
For now I have to un-sub from it. Too many backpacks are causing frame drops and issues with players using lower end machines. Players encountering a horde of 50 zeds will usually see 3 or 4 goth zombies and the graphical power spikes badly just from the high resolution backpacks.
Reducing spawn rates of goth zombies would alleviate a huge amount of this.
The spawn rate also bloats the zombie spawn list, causing other mods (particularly Authentic Z) unable to spawn their special zombies -goth zombies essentially block ghostbusters, michael jackson, and other special zeds).
Horde manager in admin mode has a long list of goth zombie variations which I "think" could be reduced to just ONE "goth zombie male" and "goth zombie female" then have clothing items randomized. This would reduce zombie spawn list bloat.
If you ever have the time to tweak the mod, I'll gladly re-sub to it.