Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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Tags: Ships
File Size
Posted
Updated
841.625 KB
28 Apr, 2023 @ 5:23am
11 Aug @ 9:03pm
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Description
A MASSIVE railgun ship, boasting dual 115m railguns along the ship's central axis, each capable of shutting down a fully charged large shield (or ANNIHILATE anything behind it) with a single shot.

Having ~100 back speed, good frontal protection, and a 600m range, it never offers a fair fight to its unfortunate opponents.

The railguns have 100% (or very close to it) uptime and good ammo reserves.

hotkyes are
1: both railguns
2: left railgun
3: right railgun

I personally recommend aiming with the ship directly instead of fanning, as the 2 guns are very close together.

Some nerdy stats:
Both railguns deal 45,162 damage per hit, for a combined DPS of 22,581 across 4 tiles, draining ~9 energy per second if hitting a shield, enough to easily overpower 2 fully utilized medium reactors.
Directly struck armor is effectively vaporized as seen by the damage test images.

They also have 67.7 meters of penetration, enough to damage up to 10 back-to-back armor plates (vaporizing the first 4), or pierce along the entire rest of the ship.

ENJOY!


The OC variant hits for 164k per gun for a 328k dmg, 60k dps across 2 tiles.
It's probably unstuppable by armor or shields in any sustainable way, it will oneshot itself even with OC defences


*a longer railgun IS possible with the default (120*120) grid but only by one segment, the difference isn't that significant anyway ;)