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1. unknown - lua/entities/lg_ragdoll/cl_init.lua:7
2. xpcall - [C]:-1
3. unknown - lua/entities/lg_ragdoll/cl_init.lua:42
4. GetBonePosition - [C]:-1
5. unknown - lua/litegibs/modules/cl_gibbing.lua:345
[[Reupload] LiteGibs (fixed gib error)] lua/litegibs/modules/sh_meta.lua:45: table index is nil
1. CachePhysBones - lua/litegibs/modules/sh_meta.lua:45
2. TranslatePhysBoneToBone - lua/litegibs/modules/sh_meta.lua:53
3. fixHitGroup - lua/litegibs/modules/sh_netcode.lua:68
4. v - lua/litegibs/modules/sh_netcode.lua:170
5. unknown - lua/includes/modules/hook.lua:96
Also, for some reason whenever gibbed body parts get introduced, the performance tanks dramatically. It usually happens after corpse destruction.