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MicroLua
Full disclosure: I am the author of that mod.
Main advantages it has over this mod:
* Multiplayer works better, as it runs the script both on the server and all the clients.
This matches how all in-game logic components work, and means that there are no latency / update frequency issues or knobs to fiddle around.
* The setup is much simpler and more powerful: A single 32 input / 32 output component, and the actual property setup is much cleaner.
* No separate JSON memory thing for storing state to persist across frames, just store state as regular variables.
* There are other advantages, which the documentation will clarify.
Does anyone else know or have a link to some sort of documentation?