Project Zomboid

Project Zomboid

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Immersive Solar Arrays [BETA]
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File Size
Posted
Updated
2.934 MB
30 Apr, 2023 @ 10:58am
22 Jan @ 5:05am
16 Change Notes ( view )

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Immersive Solar Arrays [BETA]

In 1 collection by Poltergeist
polt's haunted mod list
32 items
Description
This is a BETA TEST branch.
The mod is being updated for b42, I'll slowly patch things up in my free time. A lot of the features are not updated for b42 and can cause issues.

Description
Immersive Solar Arrays (ISA) adds new items and lets you harvest solar power for the needs of your base!

Required Mods
You need to have TARGET SQUARE ON LOAD COMMANDS added to your save mod list if you want to spawn special crates with this mod. It is rather safe to add / remove on existing saves.

Links with useful resources
Mod's wiki pages on github[github.com]
Original Mod's Discord Server Link[discord.gg]
Original Mod's Workshop Page

Notice!
  • Use only one version of the mod. Latest mod id is "ISA_41". If you have installed mods with same mod_id then you won't be able to select which one is loaded reliably.
  • Mods that delete changes made to default actions like inventory transfer and generator interactions can cause problems.
  • Enable x2 Textures in options or tiles will appear wrong in world.
  • Missing recipes link
  • MP troubleshooting link
  • If you have problems downloading the mod with steam, you can find the latest version of the mod on GitHub.
  • Some options require game reload, Stash Houses might need a new game to work properly.
  • It's advised to test this mod in debug before adding it to your modlist, if you add it to an existing save then you should create a save backup.

I found a bug that's not covered above, what to do now?
First of all, you should try to reproduce the bug with only this mod enabled and write the steps necessary to reproduce the bug. If you can't reproduce it with only this mod then try to limit it to a specif set of mods. Check your logs for errors and post them with any other relevant information.

[discord.gg] [ko-fi.com]
Contributors
Big thank you to everybody who has contributed to this mod, through the various stages of its existence.
Mod info
Permissions:
Give credit[theindiestone.com]
Workshop ID:
2969478819
Mod ID:
ISA_41

Workshop ID: 2969478819
Mod ID: ISA
Popular Discussions View All (1)
0
5 Jul @ 8:52am
B42.10.0 Bug. Wired Car Battery
yayie
134 Comments
El Prosor Smash es mi pastor 11 Jul @ 11:48am 
I have a problem with the bank battery.. this mod does not work for me :c
B 42
salem 11 Jul @ 10:08am 
Build 42, the recipe won't work, and there are no ingredients in the world.
DubReno 7 Jul @ 3:46pm 
DIY batteries not affected by sandbox settings, basements not getting power. Crafting worked for all the recipes for me at least. Mod not updated since January.
The Canadian 19 Jun @ 5:00pm 
The fail safe no longer exists in game. :P
渴了掰腿不喝水 15 Jun @ 4:14am 
在制作表内找不到任何有关太阳能物品的配方
GestumStage 7 Jun @ 10:21am 
There is no way to crafted batteries, electronics 3 and 5 levels
dropx 31 May @ 6:36pm 
For those asking about the battery bank: You must craft it with cables, a metal bar, an inverter, and a small sheet of metal. The inverter is in the game (I found it in factories). However, you must disable Tetris Inventory. If you created the battery bank before disabling Tetris, I recommend removing the bank and installing it again. What I find funny is the power of each panel. I have 5 panels connected, and I get a maximum power of 129.7 Ah. I thought each panel provided 83 Ah. I don't know if it's a bug or if they just nerfed the panels.
DMlxs 31 May @ 4:41pm 
I searched many places, but couldn't find any solar cells or panels. Is it not working anymore?
Bluewave101 31 May @ 12:08pm 
where parts? i cant find any batterys and Solar Panels
i think mod it die
Cheems2235 25 May @ 7:37pm 
This doesn't work for basements w/ new update