Space Engineers

Space Engineers

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No PB - Info LCD Enhanced Guide
By Godimas
Quick overview of how to use the following two mods:
Also, credit where it is due, the above mods would not exist if the original did not exist.
Here is a link to the OG super awesome creation: No PB - Info LCD
   
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There are different versions of this mod, which do I use?
Correct, there are actually THREE different versions of this mod.
  • The original, made by ♥♥♥. This is where it all started, and it covers the basics of inventory and power management
  • The Deuterium version I made to work with some of the additional the mods my server uses
  • And the Enhanced version I made for folks who would like the extra features I added to the original mod, without all the extra stuff made specially to work with the mods my server uses
Feel free to choose whichever mod suits your game best, but please only install one of them. If you install more then one, you will only see one of them active in game - whichever one loads first in your mod load order.

With that being said, the Deuterium version of the mod is the version that will get updated most frequently. Once I get a couple of additions worked out and fully tested there, ill make a larger update to the Enhanced version and move all the new hotness over. This makes my life easier, and it ensures that folks using the Enhanced version have a smoother experience!
The mod is installed, how do I use it?
With the mod installed, do the following:
  1. Build an LCD screen
  2. Select Scripts from the content dropdown
  3. Select the mod from the list of scripts

Once done, the Custom Data of your LCD screen will be populated with something that looks like this:


To display something on screen, change the corresponding false to a true and yer done!

The only exception to this rule is the Block Details option under the SYSTEMS section. For this to work, you actually need the enter the exact name of one of the blocks on your grid
Lets see an example!
  • If I wanted to display how much hydrogen I had left in my tanks on my LCD screen, I would locate Hydrogen Tanks under the TANKS section

  • Then I would change the matching false to true

  • And then hit OK to profit!

  • This may have been a bad example, as I was out of Hydrogen... but you get the idea!!
Well thats neat! Whats the catch?
Ok, lets get this out of the way. A replacement for Automatic LCDs 2 this is not. This mod has the following limitations:
  • It is local grid only. It can not see subgrids or connected grids
  • Limited formatting. You can change the font size. Thats it.
  • Limited customization. You can choose what to display, but not how to display it
  • Single screen only. You can not use this on multiple screens in a cockpit
So why use this mod?
The mod exists to provide as much information as possible about a grid and its inventory, for grids that do not have access to programmable blocks. Or grids that do not have access to enough programmable blocks to justify spending one on Automatic LCDs 2.

Some servers (like the one I play on) limit the use of Programmable Blocks to save on server system resources. That is a totally fair thing to do, since Programmable Blocks can be system hogs if used excessively.

The mod runs locally for every player, so there is no hit to the server as inventories and damage readouts are generated!

Also, this mod will keep reporting until your LCD screen gets blown off. If you are using a script, your data feed is cut off once that scripts Programmable Blok gets sniped!
You made X addition, and I do not see the option to toggle it on!
Yah, again, Automatic LCDs 2 this is not.
Ok, so the custom data of your LCD screen gets populated when you select this mod from the script list the first time, and only then. I wasnt able to figure out another way to handle this situation. SO, if I add in a new section, or a new option to an existing section, any LCD screen with its Custom Data already populated will not see the new options.

Ok, so what to do. There are two options
  1. Grind off your LCD panel, and rebuild it. Then select this mod again. Works like a charm.
  2. Clear the custom data from your LCD panel, select another script, and then select this script again. Should work? I have had that not work on modded LCD screens though.
Apologies in advance for the haste!