Stranded: Alien Dawn

Stranded: Alien Dawn

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2 May, 2023 @ 4:12pm
4 May, 2023 @ 8:20am
2 Change Notes ( view )

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Extra Traps

Description
Very Simple Mod just adds a few different trap types to the game:
Metal Trap
Carbon Trap
Gas Trap: I need better visuals for this, but it is a slight ranged attack that debuffs the target (movement, manipulation) and will make then bleed a slightly, the effect can stack 5 times
New Plant: Night Glitter cap: Researches at the same time as Glitter Cap, required for Poison Balm (be warned growing this will reduce the soil quality over time)
New Recipe: Poison Balm (Wordbench): Required for the Gas Trap construction. This recipe will poison the crafter on fail (this part isn't added yet),

*TODO* Night Glitter caps will poison on consumption, the survivors can't consume them yet (or shouldn't be able too) but it will be possible.

Also moves all traps to a new category, and introduces a new research for the new traps.

Side note: This is my first mod for stranded. We will see where it goes.
6 Comments
NegativeX 23 Jul, 2023 @ 1:11pm 
Does a metal/carbon trap do more damage?
5anitybane 12 Jul, 2023 @ 10:28pm 
@Leon I don't know how much sense that would make, sadly. A stick-based trap wouldn't pierce the hide of any animal enough to do any more than piss it off.
Leon 19 May, 2023 @ 6:32am 
Not sure how the stats work but would a weaker sticks/wood version be possible? it makes sense that you could build some with some sharpened sticks/wood. If its not possible to make it weaker maybe balance it by giving it a 50-100% break chance meaning you have to spend sticks to repair it
Firaxius 3 May, 2023 @ 2:02pm 
I didn't look into traps yet but i know each weapon depends on the weapon settings and health conditions that result afterwards, and I only proposed maybe to look in that way to make unique health condition results for your gas trap and carbon trap and metal trap.
tenowg  [author] 3 May, 2023 @ 1:03pm 
This mod just scrapped the top of my learning, but the idea has crossed my mind. Still working on that ideas slowly. Any suggestions would be great. @Waterdragon77
Firaxius 3 May, 2023 @ 7:12am 
Did you make your own healthconditions as well, it would make traps more unique if they got better damage healthconditions.