X4: Foundations

X4: Foundations

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SpiralExplorer
   
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3 May, 2023 @ 8:25am
19 Jul, 2023 @ 1:54pm
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SpiralExplorer

In 1 collection by JanPanthera
JP_ModCollection
21 items
Description
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# What does "_SpiralExplorer" do for you?
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~ This AI default behaviour gives your AI pilots the abillity to explore a sector by flying in a spiral from inside to out or vise versa,
~ The move orders shown in the pictures are only there to illustrate how the script works you won't have them.
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# How to use this mod:
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~ Give your ship the AI default behaviour "_SpiralExplorer" and check your options.
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# Options you can choose:
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~ Sector -- Manually Selects the point of the sector from which the center of the spiral originates.
~ Ownerless Sectors? -- Should the ship uncover ownerless sectors?
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~ Spiral precision -- How circular should the Spiral be?
~ Find Inner Radius? -- Should the script find the inner radius with the first ocurrence of covered tiles?
~ Inner radius -- Defines the inner radius of the "Spiral"
~ Outer radius -- Defines the outer radius of the "Spiral"
~ In to Out? -- Fly the "Spiral" from the inside to the outside?
~ Create orders? -- Create for each position a move order to visualize the "Spiral"?
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~ Idle Time -- The time the ship waits until it tries to find new work.
~ Idle: Move to? -- Should the ship move to a specific point when it has nothing to do?
~ Where to move? -- The position to which the ship moves in the idle state.
~ Idle: Follow -- Should the ship follow another ship when it has nothing to do?
~ Who to follow? -- The ship that the idle ship should follow.
~ Idle: Docking? -- Should the ship dock at a station when it has nothing to do?
~ Find a Station? -- Should the script automatically find a station where it can dock to idle?
~ Where to dock? -- The station to which the ship should dock to idle.
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~ Add Order tag? -- Should the ship's name be tagged with an order tag (SE-G, SE-S)?
~ Save Order Settings? -- Do you want to save your order settings?
~ Reset Order Settings? -- Do you want to reset your order settings?
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# And at the end:
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For suggestions, bug reports, feedback on translations, or if you feel something was left out in the description,
please join my Discord server at https://discord.gg/UdWs6hX. Your input is crucial for the ongoing improvement of the script.
Join the community, share your thoughts, and help shape its development.

Feel free to reach out and contribute!

Also available on:
~ GitHub: https://github.com/JanPanthera/JP_X4Mods_2023/tree/main/JP_X4Mods_2023/JP_SpiralExplorer
~ Nexus Mods: https://www.nexusmods.com/x4foundations/mods/1151
~ Steam: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2970885762
19 Comments
Moustache 13 Mar, 2024 @ 5:44pm 
Work great with XRSGE mod :) Thanks
The thing i wish it could do is to automaticaly drop like 2-3 beacons on the last hex executed so the sector view stay zoomed out.
y
Imperator Ten 4 Feb, 2024 @ 5:20pm 
Does this provide pilot experience?
JanPanthera  [author] 22 Jul, 2023 @ 4:12am 
ok :-)
OSculton 22 Jul, 2023 @ 4:09am 
It should be in # Options you can choose:
"~ Sector -- Manually Selects the point of the sector from which the center of the spiral originates"
JanPanthera  [author] 22 Jul, 2023 @ 3:14am 
if you write a description for that i can add it ^^
OSculton 22 Jul, 2023 @ 3:07am 
Ok I understand you now and it working perfect! Thanks a lot man, I love the spiral logic in the exploration.
I think you should explain this in the mod also, I was using sector version but not choosing the center manually and even I know I can be ignorant about this game I can imagine more people wil share my problem.
Thanks a lot!
JanPanthera  [author] 22 Jul, 2023 @ 2:25am 
if you choose the sector in the sector version you point your mouse to the position you want and select it then it uses that as center.. just saying
JanPanthera  [author] 22 Jul, 2023 @ 2:18am 
because in the previous version you have choosen a position manually.. the galaxy version has not that input.. so it has to retrieve it from the secttor.. corposition.. that 0.0.0 and thats not the center of your viewable hexagon.. its the sector real center
OSculton 22 Jul, 2023 @ 2:12am 
An example:
https://imgur.com/a/GV8pBWx
Not sure, but your previous version without the actual fly orders was working fine.
JanPanthera  [author] 22 Jul, 2023 @ 1:55am 
No that's the centre.. 0.0.0... the map centre is not the sector centre.. and I have no way to get the map center.. for those sectors you have to use the Sector version and specify your center by selecting a position on the map