Crusader Kings III

Crusader Kings III

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COW-AGOT: 3D Models & Bigger Castles
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File Size
Posted
Updated
1.503 GB
4 May, 2023 @ 3:40am
6 Aug @ 11:50am
105 Change Notes ( view )

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COW-AGOT: 3D Models & Bigger Castles

Description
If you need a version of the mod with Castle Levels 6 & 7 for any on-going games, you can swap out COW-AGOT in your mod list with The Old Version Found Here

Do NOT use Cities of Wonder 3 with this mod. COW3 is only for vanilla CK3.

My models are original inspirations created through both fully custom models and the re-use and repacking of assets, textures, and meshes (the things that make up a 3D model) created by the AGOT Mod team. This means that some models are derivative works of other 3d artist's original work.

My work is meant to expand the world of ASOIAF into areas the main mod team is not working on and looks to flesh out more minor parts of the world that are still rich in lore and loved by players. I take no credit for the base models, the textures, or the amazing design work of the base models. My work would not be possible without the amazing job done by the AGOT team. Please make sure you show them the love they deserve, as the skill and determination they possess to create such unique creations is rare and should be celebrated.


✔ Achievement Compatible
✔ Ironman Compatible




Features
  • Full List of 3D Models Added by the mod
    • Castamere (Ruins & Rebuilt/Pre-NPK), Palestone Sword, High Tide, Oldstones, Moat Cailin, Seagard, Planky Town, Bear Island, Tarth, Wynegarde, Runestone, Karhold, Broadarch, The Crag, Duskendale, Fanghill, Griffin's Roost, Hornhill, Ironrath, Raventree Hall, Ten Towers, Breakwater (Sisterton), Yronwood, Starpike, Dunstonbury, Whitegrove, & Rook's Rest
  • Restore Ruins & Building Special Buildings
    • Moat Cailin
      • Province is already a Castle, so just upgrade the Special Building as normal
      • Each Special Building level has its own graphic, so you see your "ruin" improve as you rebuild it
      • Moat Cailin have 7 levels of improvement
    • The Crag
      • Starts as a ruined castle. Upgrade the Special Building to see the castle restored to its former glory.
      • Optional Game Rule to play with a fully-restored, non-ruined version of The Crag
    • High Tide (in Post-Dance Start Dates)
      • Province is already a Castle and there is a Special Building that needs to be upgraded in order to rebuild High Tide Castle as it was destroyed during the Dance of the Dragons and was never rebuilt
    • Castamere & Oldstones
      • Starts as a Ruin holding, so upgrade the holding as normal to restore the Province
      • The only change from the base Mod Mechanic is that the Special Building for the Ruin must be built before you can build the Level 4 Ruin Building, which is what restores the Province. Just follow the directions of the building's requirements.
      • Each Special Building level has its own graphic for Castamere, so once you restore the province, you can continue upgrading Castamere into a power that rivals Casterly Rock.
    • Join the Discord to request new 3D models! I'll try and work with the AGoT mod team and add models they aren't planning on doing anytime soon
    • New Holding Art

    Compatibility & Load Order
    Edits many AGOT files. Always put after the AGOT mod and other AGOT sub mods.

    Join Us On Discord[discord.gg]