Darkest Dungeon®

Darkest Dungeon®

28 ratings
Sanguine Sculpture - Courtyard Plus Version
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
8.793 MB
6 May, 2023 @ 4:12pm
1 Change Note ( view )
You need DLC to use this item.

Subscribe to download
Sanguine Sculpture - Courtyard Plus Version

Description
This is a version of my Sanguine Sculpture mod intended for use with Courtyard Plus, as both mods overwrite certain basegame Courtyard files, making them incompatible. This version fixes those issues.

IMPORTANT
YOU DO NOT NEED TO INSTALL THE ORIGINAL SANGUINE SCULPTURE MOD IF YOU ARE USING THIS MOD! ALSO, BE SURE TO PLACE THIS MOD ABOVE COURTYARD PLUS! OTHERWISE IT WILL NOT FUNCTION CORRECTLY!

In an attempt to make the Courtyard less copy-paste, I present to you the Sanguine Sculptures, a unique curio reskin for the Forgotten Strongboxes with art made by Weaqr and animation by Genlis_Tin. Loosely inspired by Beauty and the Beast, these rose-like statues hold keys within blood-filled glass domes as avant-garde art pieces, no doubt the work of one of the more cultured Courtyard denizens.

IMPORTANT
While this mod can be installed on an in-progress save, be sure that you are NOT currently in a room or hallway with a Forgotten Strongbox in it, or have an epic quest saved in a room or hallway with a Forgotten Strongbox in it. Otherwise your game will crash! The same goes for uninstalling.
If you should accidentally install this mod while in a room or hallway with a Forgotten Strongbox, simply uninstall the mod, move out of the room or hallway, then exit the game and reinstall the mod.

These curios function identically to the basegame Forgotten Strongboxes.

Darkest Dungeon and everything Darkest Dungeon related is entirely the property of Red Hook Studios. Red Hook Studios is not responsible for any damage this mod does to your game; nor is Knave of Chalices, Weaqr, Genlis_Tin, or anyone else involved in this mod's development. You and only you are responsible for properly installing and uninstalling this mod.
3 Comments
Hatsune Marineku 2 Jul @ 9:34am 
No worries man! Just confirming my hunch is enough. I'm loving your mods btw (when they work for me lol). Work like yours is why I love this game and its community <3
Rubber Duckie  [author] 2 Jul @ 9:08am 
It's probably due to a compatibility issue with Immersive Area Backgrounds, as this mod actually has to change more files than the Gatekeeper Cocoon (for context, the Gatekeeper Cocoon only changed the original prop anim and png files, while this mod has to change the cc_curio_props.csv file, as the original just takes the normal lockbox skin and there's no way to change the key boxes without also changing the lockbox). As for fixes... it would likely be very complicated, I would look into it but larger projects are taking my attention at the moment.
Hatsune Marineku 2 Jul @ 1:49am 
This does not appear to be working for me, I'm stilling getting the Courtyard+ lockbox. I had it over Courtyard+ in the load order and even tried moving it all the way to the top, still not working. Perhaps a compatibility issue with Immersive Area Backgrounds and its patches like I had with your Gatekeeper Cocoon? But moving this mod up in the load order didn't fix it like the prior mod.