Barotrauma

Barotrauma

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MECH D4U-2 (Military Inc.) by OO
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2.263 MB
12 May, 2023 @ 12:56am
19 May, 2023 @ 8:32am
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MECH D4U-2 (Military Inc.) by OO

Description
MECH D4U-2
Dive into the future with the awe-inspiring Underwater Armored Mech—a marvel of technological ingenuity and aquatic prowess. With its sleek design, impenetrable armor, and swift propulsion systems, this colossal mech dominates the depths, protecting and exploring with unmatched precision. Unleash the power of the ocean as you command this engineering masterpiece, poised to conquer the underwater realm like never before.



Experience the legendary MECH D4U-2 by Military Inc., specifically designed for elite solo pilots skilled in handling high-powered weaponry. This state-of-the-art marvel boasts piston legs that effortlessly absorb the impact of great falls, ensuring your survival. Armed with a devastating Flak Cannon, a precision Pulse Laser, and versatile automatic discharge coils, all conveniently switchable with a single button press, this Mech grants you unparalleled firepower. Featuring a moonpool and an efficient long-lasting battery system, the D4U-2 is tailor-made for the ultimate solo gaming experience, providing everything you need to dominate the battlefield.

(Big regards to ranch who made these awesome images!)



Features
  • Switchable Flak Cannon and Pulse Laser
  • Toggle-able Automatic Electrical Discharge Coil
  • Moonpool Exit
  • Long fall legs
  • External Storage




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63 Comments
Emberbum 8 Mar @ 6:41pm 
To make this thing not wipe out every station you dock into, remove the two power_outs from the docking hatch itself.
ZeGuardsmen 21 Jan @ 1:52pm 
is this thing updated?
Zentradi 24 Nov, 2024 @ 10:53am 
yeah this thing destroys stations shame
Aether 7 Aug, 2024 @ 7:56am 
Also, remember two things :
1. If you plug the mech into the station, you're gonna blow every fuse on that station.
2. Reactors don't actually consume fuel rods when you're docked at a station.
Big Love 7 Aug, 2024 @ 6:56am 
The reactor at the exit only exists to power up the batteries. You can't put it in auto, because the reactor is not in the same power grid of the other eletrical devices. It is only connected to the batteries, and it doesn't identify the batteries as a device which syphons electricy. From what I understood, it views batteries as a target to send excess energy.
Big Love 7 Aug, 2024 @ 6:56am 
If you're wondering why your submarine has no power, it's because this mecha submarine runs on batteries. Do the following:

1. Go to the exit area and take some fuel rods in the medical compartment. (Press ALT if you can't see it. You probably can't see it)
2. Put it in the reactor and if I'm not mistaken, you can't put it in auto. You have to manually mess with the two pointers to generate output power.
3. Make sure that the batteries are receiving power. To do this, go to the center area and select one battery. Just see if the numbers are rising (Press ALT if you can't see it)
4. If it's not rising, you're gonna need to activate the button which toggles battery charging. It is the button near the chair in front of the sonar
Chuckles the socipath 4 Aug, 2024 @ 6:33pm 
are you planning to make more mechs?
perhaps smaller ones? i love this mech alot
Shredder 15 Jun, 2024 @ 1:24pm 
I found that leaving the reactor on while docked creates the over-voltage with the station causing the junction boxes to break down and eveything to catch fire.
@Scletro 19 May, 2024 @ 5:19am 
Very good
Azeban The Raccoon 1 Feb, 2024 @ 9:36pm 
Absolutely loving the mech! One of the perfect things I was looking for while attempting a solo play, question though, is there any way to shut the whole sub off 100%? Planning to modify mine if I can find space to add a way because unfortunately any outposts I dock to become a ticking time bomb into a fireball if I stay too long, or can this be accomplished by turning off something like battery charging?