Age of Wonders 4

Age of Wonders 4

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Better Unit Level
   
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1.918 MB
12 May, 2023 @ 9:07am
1 Change Note ( view )

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Better Unit Level

Description
Just change the Bonus give to unit when they level up (with exp requirement tweak for prevent units from becoming strong too quickly).


UNIT EXPERIENCE REQUIREMENT MODIFICATIONS :

TIER I :
Iron :`4 XP --> 10 XP.
Bronze : 12 XP --> 25 XP.
Silver : 24 XP --> 50 XP.
Gold : 40 XP --> 75 XP.
Platinum : 80 XP --> 100 XP.

TIER II :
Iron : 6 XP --> 25 XP.
Bronze : 18 XP --> 50 XP.
Silver : 36 XP --> 100 XP.
Gold : 60 XP --> 150 XP.
Platinum : 120 XP --> 200 XP.

TIER III :
Iron : 8 XP --> 40 XP.
Bronze : 24 XP --> 80 XP.
Silver : 48 XP --> 150 XP.
Gold : 80 XP --> 225 XP.
Platinum : 160 XP --> 300 XP.

TIER IV :
Iron : 10 XP --> 65 XP.
Bronze : 30 XP --> 120 XP.
Silver : 60 XP --> 200 XP.
Gold : 100 XP --> 275 XP.
Platinum : 200 XP --> 350 XP.

TIER V :
Iron : 12 XP --> 80 XP.
Bronze : 36 XP --> 150 XP.
Silver : 72 XP --> 250 XP.
Gold : 120 XP --> 375 XP.
Platinum : 240 XP --> 500 XP.

_______________________________________________________________


UNIT TIER LEVEL UP BONUS MODIFICATIONS :

-----------------------

TIER I :

Vanilla Reward :

- Soldier Medal: +4 HitPoints.
- Veteran Medal: +4 HitPoints.
- Elite Medal: +4 HitPoints.
- Champion Medal: +4 HitPoints.
- Legend Medal: +4 HitPoints.

Mod Reward :

- Soldier Medal: +6 HitPoints.
- Veteran Medal: +6 HitPoints / +10% Damage.
- Elite Medal: +6 HitPoints / + 1 Armor / Resistance.
- Champion Medal: +6 HitPoints / +10% Damage.
- Legend Medal: +6 HitPoints / + 1 Armor / Resistance.

-----------------------

TIER II :

Vanilla Reward :

- Soldier Medal: +6 HitPoints.
- Veteran Medal: +6 HitPoints.
- Elite Medal: +6 HitPoints.
- Champion Medal: +6 HitPoints.
- Legend Medal: +6 HitPoints.

Mod Reward :

- Soldier Medal: +8 HitPoints.
- Veteran Medal: +8 HitPoints / +10% Damage.
- Elite Medal: +8 HitPoints / + 1 Armor / Resistance.
- Champion Medal: +8 HitPoints / +20% Damage.
- Legend Medal: +8 HitPoints / + 1 Armor / Resistance.

-----------------------

TIER III :

Vanilla Reward :

- Soldier Medal: +8 HitPoints.
- Veteran Medal: +8 HitPoints.
- Elite Medal: +8 HitPoints.
- Champion Medal: +8 HitPoints.
- Legend Medal: +8 HitPoints.

Mod Reward :

- Soldier Medal: +10 HitPoints.
- Veteran Medal: +10 HitPoints / +20% Damage.
- Elite Medal: +10 HitPoints / + 2 Armor / Resistance.
- Champion Medal: +10 HitPoints / +20% Damage.
- Legend Medal: +10 HitPoints / + 2 Armor / Resistance.

-----------------------

TIER IV :

Vanilla Reward :

- Soldier Medal: +10 HitPoints.
- Veteran Medal: +10 HitPoints.
- Elite Medal: +10 HitPoints.
- Champion Medal: +10 HitPoints.
- Legend Medal: +10 HitPoints.

Mod Reward :

- Soldier Medal: +12 HitPoints.
- Veteran Medal: +12 HitPoints / +20% Damage.
- Elite Medal: +12 HitPoints / + 2 Armor / Resistance.
- Champion Medal: +12 HitPoints / +30% Damage.
- Legend Medal: +12 HitPoints / + 2 Armor / Resistance.

-----------------------

TIER V :

Vanilla Reward :

- Soldier Medal: +12 HitPoints.
- Veteran Medal: +12 HitPoints.
- Elite Medal: +12 HitPoints.
- Champion Medal: +12 HitPoints.
- Legend Medal: +12 HitPoints.

Mod Reward :

- Soldier Medal: +15 HitPoints.
- Veteran Medal: +15 HitPoints / +30% Damage.
- Elite Medal: +15 HitPoints / + 3 Armor / Resistance.
- Champion Medal: +15 HitPoints / +30% Damage.
- Legend Medal: +15 HitPoints / + 3 Armor / Resistance.


_______________________________________________________________


Incompatibility : Anything that touch the files "Units_Culture", "Units_Wildlife", "Tiers_UnitProperties" (the mod work perfectly alone, if it's not working in your game it's because one of the other mod you have suscribe change the same files, so do not use both on the same game).

Warning : This requires starting a new game.

(Ps: The tooltip for reward medals doesn't show the right value for life upgrade but the new value work as intended in game, i thing the value number is an icon too, attached to the hearth icon, at least i think that could be the problem).
Popular Discussions View All (1)
1
14 May, 2023 @ 10:21am
Mod Compatibility
Death_Toad
23 Comments
Dozd' 1 Sep, 2023 @ 12:41pm 
Some units do not evolve. For example Young Boar.
Dunadd 24 Jul, 2023 @ 12:25am 
Thanks for making this. But it doesn't seem to be working. Only get hitpoints on veteran units with it installed. And yes I started a new game.
Kers 8 Jul, 2023 @ 5:18am 
Does this still work? And does it work with Expanded Cultural Units mod?
Cainden 15 Jun, 2023 @ 5:00pm 
I love the idea of this mod and I'm definitely using it, but as others have already stated I would definitely love it if the damage % increase was toned down for higher tiered units. Honestly, I'd love a swap in the damage bonus so that tier 1 units can become useful with +60% damage even later into the game, and tier 5 units, which are already insanely powerful, only get +20% damage at max rank.
Shien 28 May, 2023 @ 10:25pm 
This is a bit much, the damage increase in particular would make same units of different levels extremely deadlier. A 50% difference in damage output is insane and basically means that making new armies late game is almost not viable due to how weaker the units would be. Same with summons, a couple of horned gods with 60% more damage would decimate armies in a turn. AoW3 had this kind of issue. I don't know, seems too op for my. But, hey, it's just a mod it's not like people HAVE to play with it, I'm just throwing some ideas about the mod out there
aliasnone00 26 May, 2023 @ 12:04am 
Can this mod be used in multiplayer?
Winetoo 24 May, 2023 @ 7:41pm 
These seem too op ... this would change everything, now you would have to inspect every enemy unit for the rank, because this can mean difference between beating it and getting killed in retaliation... i cant decide if this is good or bad.. Fully stacked Legend Balor will one hit heroes, come on..
Harberto 24 May, 2023 @ 11:14am 
Idea sub-mod:

You could also modify that concept and implement more dynamics in the statistics, with a higher scaling (multiplier x tier), it has other more profound effects.

T. I :

- Soldier Medal: +6 HitPoints.
- Veteran Medal: +8 HitPoints / +10% Damage.
- Elite Medal: +10 HitPoints / + 1 Armor / Resistance.
- Champion Medal: +12 HitPoints / +10% Damage.
- Legend Medal: +14 HitPoints / + 1 Armor / Resistance.

T. II :

- Soldier Medal: +16 HitPoints.
- Veteran Medal: +18 HitPoints / +15% Damage.
- Elite Medal: +20 HitPoints / + 2 Armor / Resistance.
- Champion Medal: +22 HitPoints / +15% Damage.
- Legend Medal: +24 HitPoints / + 2 Armor / Resistance.
Harberto 24 May, 2023 @ 11:14am 
T. III :

- Soldier Medal: +26 HitPoints.
- Veteran Medal: +28 HitPoints / +20% Damage.
- Elite Medal: +30 HitPoints / + 3 Armor / Resistance.
- Champion Medal: +32 HitPoints / +20% Damage.
- Legend Medal: +34 HitPoints / + 3 Armor / Resistance.

T. IV :

- Soldier Medal: +36 HitPoints.
- Veteran Medal: +38 HitPoints / +25% Damage.
- Elite Medal: +40 HitPoints / + 4 Armor / Resistance.
- Champion Medal: +42 HitPoints / +25% Damage.
- Legend Medal: +44 HitPoints / + 4 Armor / Resistance.

T. V :

- Soldier Medal: +46 HitPoints.
- Veteran Medal: +48 HitPoints / +30% Damage.
- Elite Medal: +50 HitPoints / + 5 Armor / Resistance.
- Champion Medal: +52 HitPoints / +30% Damage.
- Legend Medal: +54 HitPoints / + 5 Armor / Resistance.

Tecnically without a balanced proportional damage, increased duration of manual combats and a higher difference per tier, in autoresolver, based on a higher number of required hits and a higher statistical difference in tier scale (other game options).
Lanjane 23 May, 2023 @ 1:12am 
Could you please consider making HP bonus % instead of a fixed value? So it could scale better