Barotrauma

Barotrauma

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Enhanced Armaments Fuel for the Fire Expansion
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7.100 MB
14 May, 2023 @ 3:43pm
3 Jul @ 5:19pm
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Enhanced Armaments Fuel for the Fire Expansion

Description
A Heavily Armed Europa, Pt. 2 - Military tension is on the edge of a blade, as new tech is developed to tear apart the competition.

New NT Patch for EHA+FFE, which is Mutually-Exclusive from the original one.

EHA:FFE adds:
  • Radio Range Extender (throws your voice farther, best used when two people have it)
  • More Hats
  • Different style of Uniforms.
  • More Utility Items
  • Coalition Black-Ops Gear w/ Specialized Sets & Weapons
  • Combat Helmet Variants, Tactical & Medic
  • Sedative Gas Grenade
  • 8-Gauge Shotguns & ammo types
  • 10mm Pistols and SMGs
  • New Prototypes
  • New Renegade GL & Grenade Type
  • Blasters, effectively Laser Muskets
    (Cells get more shots the higher level they are)
  • Chemthrowers, more potent flamers
    (Uses only it's specialized Chemfuel made in the Chemical Refinery)
  • Coalition Exoskeleton, an oversuit/backpack wearable
  • Pocket Fire Extinguishers
  • Weapon Locker storage
    (Primary is Weapons, Secondary is Ammo)
  • Gauntlets, melee weapons that you can aim, guard, and punch with.

Has to be loaded before Enhanced Armaments to work.

Things at the top of the mods list overwrite those below it, meaning "Before" is "Above."
Popular Discussions View All (2)
76
9 Apr @ 9:51pm
Suggestions / Concerns
[ST] SGT. Shorty
45
29 Jun @ 2:51pm
Problems / Errors
[ST] SGT. Shorty
346 Comments
[ST] SGT. Shorty  [author] 10 Jul @ 1:16pm 
@Antarine

What?

Are you talking about the Coalition Precision Marksman Rifle?
That takes Rifle Cartridges.
alexendacott 9 Jul @ 10:56pm 
are you awake
Antarine 9 Jul @ 9:57pm 
What does the coalition precision assault rifle take? I tried 7.62 and 5.56 and it doesn't work
[ST] SGT. Shorty  [author] 5 Jul @ 1:58pm 
I would say it'd be alright, but would be a little crowded.
Kouhakux6 4 Jul @ 3:35pm 
if i were to put this mod into a campaign thats already running with EHA, DE and Halo Universe (among a few small others) would there be any problems?
[ST] SGT. Shorty  [author] 3 Jul @ 7:21pm 
It's cells require similar resources to the Pulse Laser.
randomeman2468 3 Jul @ 7:20pm 
mid/endgame ammo? got the gun in cold cavern
[ST] SGT. Shorty  [author] 3 Jul @ 7:15pm 
Blaster Cells
randomeman2468 3 Jul @ 7:14pm 
whats the ammo for things like the blaster carbine
[ST] SGT. Shorty  [author] 3 Jul @ 10:30am 
No, there isn’t.