Total War: WARHAMMER III

Total War: WARHAMMER III

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Unit Caps for All - Immortal Landmarks
   
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overhaul
Tags: mod
File Size
Posted
Updated
121.543 KB
17 May, 2023 @ 7:19am
31 May, 2023 @ 4:47am
5 Change Notes ( view )

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Unit Caps for All - Immortal Landmarks

In 1 collection by Vacuity
Unit Caps for All
14 items
Description
Applies the same unit cap system from Unit Caps For All to the bodacious Immortal Landmarks.

Please see the original mod entries for both mods for full details on what these mods do.

Please report all bugs for high priority fixes. Please report typos for low priority fixes and balance issues for consideration.
8 Comments
Dad Milker 26 Jun, 2023 @ 7:47pm 
This is great, I didn't even realize this was missing. Thanks man!
Rheinblick 18 Jun, 2023 @ 2:37am 
(Bug)

Rakarth / Dark Elves

As a Rakarth, you can recruit over 500 of the following units:

- Feral ColdOnes? (Pack)
- Feral Carnosaurs
- Feral Stegadon
Vacuity  [author] 31 May, 2023 @ 4:48am 
Didn't see any changes to the 3.1 version of Immortal Landfmarks that affect this mod, so I've pushed a fake update to the Workshop. Let me know if you find any problems.
Rheinblick 19 May, 2023 @ 10:01am 
Thank you! :steamthumbsup:
Gimett 19 May, 2023 @ 7:38am 
Yay good job you! And thanks for the awesome mod and submods!
Vacuity  [author] 19 May, 2023 @ 5:50am 
And fixed a bug. Credit to, umm, me I guess, for spotting, reporting and fixing the bug. Way to go, me!
Vacuity  [author] 19 May, 2023 @ 4:04am 
Nominally completed. Please report any and all problems.
Vacuity  [author] 18 May, 2023 @ 6:41am 
Small update adding caps to another half-dozen landmarks.