Project Zomboid

Project Zomboid

55 ratings
IOContainer
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95.889 KB
18 May, 2023 @ 6:40am
26 May, 2023 @ 8:04am
6 Change Notes ( view )

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IOContainer

Description
In the zombie destruction project

Too many items are one of the main reasons for stagnation

By using this mod, you can effectively solve this problem

Like most packaged mods

This mod can package all items, just one small metal plate and one unit of propane can be used to create an IO container

IO containers can label any item and then box them without calculation, greatly reducing computation.

It can be said that you no longer need to subscribe to other packaged mods

5/19
Added support for durable items
For example, weapons and consumables
If you have two dissatisfied lighters
He will test if he can assemble a durable lighter
If not, it will not be loaded
When there is a decimal point in the number of lighters you have
Using uninstallation will completely eliminate this decimal point, but you will also lose items with this decimal point

After marking the items, the IO container will automatically return to your backpack

5.19 23.22
When the IO container is marked with ammunition
Place him in your inventory
When the gun is short of ammunition, it can automatically remove the ammunition that fills the next magazine from it

It must be placed in the item list (not your backpack) to take effect

Workshop ID: 2977362188
Mod ID: IOContainer
26 Comments
星藏点雪月隐晦明 29 Sep, 2023 @ 12:53am 
我超,这不是我们渊深的mod嘛(大雾)
justinkidx 26 Aug, 2023 @ 11:00pm 
请问是否需要开新档?还是说已有存档可以使用?
tierrehcc 16 Aug, 2023 @ 6:12am 
Does it work with food? Will it stop food going stale?
Krilton 14 Aug, 2023 @ 12:32pm 
One thing I've noticed with this is that when item(s) are loaded into the container that later on at some point, probably when exiting the game, the weight will only register the initial container weight and not the content of the items in the container.

Ex: I have 1172 rounds of 44 magnum in said container but only registers .1 encumbrance until I unload 1 bullet which then it will register the entire weight of all bullets in said container. Something worth looking into.
Krilton 28 Jul, 2023 @ 6:59am 
Any chance to add more screenshots of this?
Z 25 Jul, 2023 @ 11:29am 
Hello!
I really like this mod. Is there a way to make it compatible with multiplayer?

Additionally, it would be fantastic if you could implement a container, such as crates, where we can assign a specific item type. This way, we'd only be able to place items of that type into the container, and it would automatically load them. :steamthis::steamthumbsup:
耄耋  [author] 4 Jun, 2023 @ 8:14pm 
不打算修这个了
耄耋  [author] 4 Jun, 2023 @ 8:14pm 
箱子在被使用的时候会被重新计算重量,不使用的时候就是0.1
Moonsnow 4 Jun, 2023 @ 7:45am 
沙盒设置是设置的什么,这个我没看懂。集装箱似乎是以某个减重率计算重量,但是如果转移一下,比如从箱子移到包里,就全都变成了0.1。
Moonsnow 4 Jun, 2023 @ 7:32am 
卧槽,会用以后发现这模组究极强大,几百盒子弹直接变0.1(震惊)
另外反馈一个bug,如果右手装备着集装箱,然后再标记已经标记过物品的集装箱(套娃),点装载就会导致两个集装箱湮灭。我觉得应该直接禁止标记集装箱。