Starbound

Starbound

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18 May, 2023 @ 9:51pm
18 May, 2023 @ 10:29pm
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Description
Please read THUROUGHLY!
StarExtentions is REQUIRED!!!
Get it here (https://github.com/StarExtensions/StarExtensions/releases) and follow the directions in the readme (https://github.com/StarExtensions/StarExtensions/blob/main/README.md) to install.

Basic mod (hah I wish), type "/wmitf" while holding an item and your S.A.I.L. will tell you what mod it's from.
DISCLAIMER: MODS MUST ADD SUPPORT MANUALLY, NOT EVERY MOD HAS BEEN SUPPORTED (That would take WAY too much time).
UNSUPPORTED MOD ITEMS WILL BE SHOWN AS BASE GAME ITEMS.

To add support, simply add a "modOrigin": "<YOURMODNAME>" line in your item's code. Alternatively, if you use consistent prefixes for your mod, first off, you're a gigachad, and second, be sure to let me know of your mod and it's prefix so I can add support. In a FUTURE UPDATE, you will be able to just simply patch a "prefixes.config" file to add your prefixes. (THIS IS NOT A FEATURE YET!)
I highly recomend harassing your favorite mod creator to add support for this mod. (THIS IS A JOKE, DO NOT HARASS ANYONE, PLEASE!!!)

Yes, this mod is inspired by WMITF for Terraria's tModLoader. (But this one is clunkier and is for a game infinitely less superior to Terraria.)
Huge kudos to Silver Sokolova for helping with, quite literally, everything.

--Built-in supported mods--
DISCLAIMER: NOT ALL MODS AND THEIR PREFIXES ARE ACCOUNTED FOR! (Looking at you, fu and your inconsistent (and sometimes non-existant) prefixes.) (Also these aren't thuroughly tested, so if something is wrong be sure to let me know.)
Mega Man: Star Struck (prefixes: mm_)
Betabound (prefixes: sb_)
Frackin' Universe (prefixes: fu) (probably, many things will most likely not work)
Galaxy in Conflict (prefixes: gic) (probably, might not work)
4 Comments
patman 2 Dec, 2023 @ 8:07am 
its also just impossible (if im even understanding what theyre saying correctly?? it kinda makes no goddamn sense)
Rockman Zeta  [author] 2 Dec, 2023 @ 1:26am 
I don't understand the first thing when it comes to lua scripting
That is literally impossible for me to do
Plague 1 Dec, 2023 @ 7:18pm 
there could be a work-around regarding how the game loads mods using their workshop ID, which leads to the mod itself. This is of course insane because you need to add an entire loader just to accurately find the mod, but still.
Cyberwolf 24 May, 2023 @ 8:11pm 
Hoping Modders use this since its annoying to remember what belongs to what before i delete a mod