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The bright side is that this mod should never break a save again even with me updating. Adding new units from scratch doesn't break it and neither does adding abilities or leveling (at least it never has so far).
Phycic Gaze was meant to just be a placeholder till I made the custom ability. I'll put something else there for now till I make the ability bc year that sounds op.
Yeah he just doesn't have a weapon. There is only one dagger item in the game and it doesn't display. I'm debating equipping him with a shortsword or waiting for someone to create a dagger mod.
Yeah Doomherald has only dominate as an attack. I might give him another aoe ability. His kit can easily be overpowered or underpowered already due to the chance to proc control on the main attack and insanity on the passive aura but I haven't used him enough to see exactly how strong/weak he is.