Empyrion - Galactic Survival

Empyrion - Galactic Survival

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[LF] Retribution
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Blueprint: Capital Vessel
Custom: Airtight
Tags: Blueprint
File Size
Posted
Updated
429.821 KB
26 May, 2023 @ 5:48am
29 Sep, 2023 @ 1:30am
3 Change Notes ( view )

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[LF] Retribution

In 2 collections by LyfeForse
Lyfeforse Complete Collection
37 items
Star Wars
17 items
Description
Strike fear in the name of the Emperor with this level 25 assault frigate. Able to wield a blistering array of turrets and weapons for its size, the Retribution makes up for its modest total shield capacity by projecting a deadly cone of forward firepower.

Comes with optional Galactic Republic color scheme, and Rebel Alliance logo toggle.



The Kuat Drive Yards Retribution

The Retribution is a Dreadnova class frigate which spawns in at level 25, core 8 with 50k to spare before adding last CPU for RE players. With an emphasis on firepower, captains will find the frigate as a robust offensive hit and fade platform. The internal nose section can be reinforced with additional armor and decoys for captains choosing to beef up rigidity.



Hello kindred Empyrion spirits!

Let me start with a request; please respect blueprint authors. Often it takes months to finesse a build, and to have it ripped and reuploaded without permission or even so much as credit, can be discouraging, often pushing such authors away from the community.

I personally don't mind critical feedback, and constructive criticism, as it will serve me to better my builds. However, If you enjoy my content, and there is much more to come, respect my (and others) authorship of these massive timesinks. Thank You.


To see this and other builds come to life, check me out at https://www.twitch.tv/lyfeforse

To learn how to upgrade the Retribution, and track future content, follow me at
https://www.youtube.com/channel/UCl4Sr97HEkx2QfCNVjRMF1w


Special thanks to
Bonedog
for making the Imperial Logo LCD.
Check his workshop out at https://steamhost.cn/steamcommunity_com/id/BonedogofBoneyardTactical/myworkshopfiles/?appid=383120

Galactic Republic color scheme:

|0#0#0#0#0|1#0#186#194#220|2#0#220#0#0|3#0#138#138#138|4#0#121#121#121|5#0#0#220#220|6#0#0#220#153|7#0#187#135#90|0#1#220#220#220|1#1#220#212#0|2#1#170#5#5|3#1#94#94#97|4#1#75#24#24|5#1#58#166#215|6#1#75#24#24|7#1#123#73#46|0#2#170#170#175|1#2#220#170#3|2#2#181#181#186|3#2#143#220#255|4#2#0#0#0|5#2#255#0#0|6#2#160#160#163|7#2#160#160#163|0#3#110#110#110|1#3#165#165#168|2#3#102#0#0|3#3#75#75#79|4#3#58#58#58|5#3#37#37#37|6#3#50#50#50|7#3#10#10#10

Galactic Empire color scheme:

|0#0#0#0#0|1#0#186#194#220|2#0#220#0#0|3#0#138#138#138|4#0#121#121#121|5#0#0#220#220|6#0#0#220#153|7#0#187#135#90|0#1#220#220#220|1#1#220#212#0|2#1#170#5#5|3#1#94#94#97|4#1#110#110#110|5#1#58#166#215|6#1#75#24#24|7#1#123#73#46|0#2#170#170#175|1#2#220#170#3|2#2#181#181#186|3#2#143#220#255|4#2#0#0#0|5#2#255#0#0|6#2#160#160#163|7#2#160#160#163|0#3#110#110#110|1#3#165#165#168|2#3#102#0#0|3#3#75#75#79|4#3#58#58#58|5#3#37#37#37|6#3#50#50#50|7#3#10#10#10

Armament

Comes stock with

x8 Sentry turrets place around ground entry
x4 Laser turrets
x7 Minigun turrets
x2 Missle turrets

x4 Advanced Laser Cannons

While spawning in with a modest weapons profile, Retribution once geared up can see up to 60 turrets placed, in addition to 20-24 weapon mounts. Captains should be mindful of the turret blindspot coverage at the rear of the ship

Armor

Featuring an all steel exterior base, the Retribution is reinforced at critical component locations, and features Combat Steel + Xeno at key breakwall locations, as well at the front of the ship around decoys. The bridge has a Combat Steel reinforced roof, and the core room features 2 or more layers of armor in a perimiter, with one guaranteed as Combat or Xeno armor.

The front can be further reinforced by placing armor and decoys in the forward Auxiliary Room, shoring up some of the sustained armor shortcommings

The frigate is designed to lose upwards of 60% of the vessel from the front, before expensive components start taking losses. at up to 80% loss of the ship's length, critical CPU will be preserved. Keep front towards enemy

Spacing has been provisioned between devices to allow a good level of chain reaction mitigation.

Thrusters

Retribution spawns in sluggish for RE, but once all XL / Drive thrusters are installed, she will be responsive for how heavy she is, and will give a good account of lift thrust. With 3 drive for port and starboard, Retribution will have respectable strafe response.

Features and Devices

Comes with x1 advanced constructor and 2 small constructors, with placement for several additional ones throughout the ship.
Grow plot placement spawn in is x18, but if captains choose to utilized the front for hydroponics, that will add an additional 27 grow plots.

Storage

As a gunship, emphasis was placed on getting the most out of spacing for chain reaction reduction and device placement compression on such a small frame. Cargo isn't significant at spawn, but can be supplemented later on.

4x 108k
1x 320k
6x 8k supplemental

Ammo:

2x 320k


Harvest:

1x 320k

Additional 320k cargo systems can be added in, once the advanced gen housing is emptied out, when a fustion reactor is acquired.


Lore and History

Not all Imperial captains are so fortunate to get first posting on a Star Destroyer. Some had to work their way up the ranks through the various workhorses and picket ships found throughout the Imperial navy.

The Dreadnova class of frigates is one such workhorse. Able to satisfy a number of configurations from close escort, and support roles, to all around general function patrol ships or even as point defense in a flotillas.

The Retribution is a Dreadnova configured in a offensive support role, but can execute functions expected of a multirole support vessel. Able to house a small contingent of troops and starfighters, the Retribution thinks itself a scaled down version of a Star Destroyer, but with the offensive power to punch above its class.

In time, some of the officers that would be offered promotions to bigger capital ships would even turn down such offers, having grown fond and proficient in exploiting the strengths of the Dreadnova class of frigates.


The Kuat Drive Yards Retribution; Punch above your class with forward firepower intensity that cannot be resisted!
43 Comments
Privatteer 11 Sep, 2024 @ 5:05pm 
Nice thought out design, obviously spent a lot of time detailing as well.
Seemed to be missing a couple of the lower level cpu extenders to get it out of the red on RE2.
l_o_g_o_s 23 Oct, 2023 @ 3:37am 
"If you are playing reforged eden, the build starts to become effective at 2-3 aux/quantums,"

Ok... that changes things. I'm sorry but I didn't see this info in the description. Thanks Mr. Lyfe :-)
LyfeForse  [author] 22 Oct, 2023 @ 4:45pm 
If you are playing reforged eden, the build starts to become effective at 2-3 aux/quantums, and grows better from there with investment in extra shields and weapons.

The nose can be filled out with extra armor/decoys for Vanilla/RE players to make it more tanky when front is toward enemy.

Keep in mind there is a bug where repairs can cost ridiculously extra, if you aren't saving to template after you make changes to the build
l_o_g_o_s 22 Oct, 2023 @ 3:30am 
I am looking and sadly I can't find any LP that uses this ship.. awesome ship. I recently attacked a Zirax Shipyard in starter orbits and got blown whole front of the ship and over 3MLN in repairs. I wonder what I am doing wrong. Please help :-)

PS: I think that standard laser turrets are crap :-)
Anyway,,, can You give some advice, sir? :-)
LyfeForse  [author] 2 Oct, 2023 @ 11:32pm 
Do you have the fusion reactor installed? Vermillion did some sound effects changes some months ago, so that might be what you are hearing
Blyth 2 Oct, 2023 @ 7:27pm 
I do need to ask: what causes the constant noise that this vessel makes? It is a very annoying aspect of this build, other than that, this vessel is very smartly designed. Is there a way of removing the sound through "Remove" an item with the multitool?
LyfeForse  [author] 2 Oct, 2023 @ 4:19pm 
Thank you again Blyth
Blyth 2 Oct, 2023 @ 6:47am 
Love the thoughtful and practical design approach, LyfeForce. After the Judicator, I can look at a section of your design and know what can be upgraded. Once upgraded to a full complement of thrusters and weapons, this design will be a solid performer. Please keep sharing your talents with these. They make Empy a lot of fun to play.
LyfeForse  [author] 29 Sep, 2023 @ 1:41am 
Build has been overhauled. Check patch notes for detailed info
LyfeForse  [author] 3 Sep, 2023 @ 4:52pm 
Hey greg, thank you. Quatums can be farmed from Toveras, and Auxiliary Cores can be made once you get 100 drone parts from Drone faction ship loot boxes.