X4: Foundations

X4: Foundations

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Xenon Economy Ships Standalone
   
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26 May, 2023 @ 10:10am
27 May, 2023 @ 9:27pm
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Xenon Economy Ships Standalone

Description
Miner Ships only from Xenon Jobs+

Requested mod with only the miners from the other mod

Adds Xenon Economy Jobs 1.01
20 - Economy ships (Set to stay closer too Xenon territory in case they lose too many economy ships and stall out, divided between Ore Only and Silicon Only, will not mine both)
20 - Economy ships (Vanilla Distance Divided between Ore Only and Silicon Only, Won't mine both)
20 - Economy ships (Increased range to help expansion further out from their home base or in case another cluster is having issues with materials)

Adds both Energycell Traders and miners but more heavy on miners

I will be primarily focusing my balance efforts on Xenon Jobs+, so I will need feedback for this mod if theres too many miners for a vanilla balance

Compatible with all mods, can be added mid-save and can be removed mid-save, just takes time to activate/deactivate jobs

Update 1.01: Nerfed numbers, Xenon Economy was so good it was pumping out ships with a never ending swarm(Will need to find balance)

Works with Xenon Jobs+ even but idk if you really need that many miners lol

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I love modding this game, mods will always be free and I will always be trying to push more content but if you want to show some appreciation then consider buying me a coffee to help keep me awake on some of this coding
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11 Comments
Treybor  [author] 30 Oct, 2023 @ 12:58am 
@Jaeger I just posted an update for Xenon Jobs+ that I've been holding onto, the main invasion fleet's composition should be 3 I's with 2 K's each as an escort
Jaeger 29 Oct, 2023 @ 10:58pm 
ive let my game run for 50 hours or so now. even when im asleep i let it run. i installed this final mod and let it run about 24 hours now and xenon has not taken anything. just reporting my test. would you consider making a personal mod for a tip. one that maybe makes the xenon 30% tougher than your current modset allows for a slow but gradual uphill battle pretty much making it mandatory for the player to intervene to save the galaxy
Treybor  [author] 29 Oct, 2023 @ 1:11pm 
@Jaeger they more then likely will lose scaleplate green, in my latest run without this mod, Zyarth was nearly entirely consumed by the Xenon and they were pushing Free Families and the Teladi from the North, it just takes time for them to ramp up
Jaeger 28 Oct, 2023 @ 11:08pm 
since xenon are kinda stagnating with all your other mods installed going to add this to see if it will make them actually take some sectors
Tankqull 28 May, 2023 @ 1:14pm 
Awesome:steamhappy:
ZeroBoogie 26 May, 2023 @ 9:02pm 
Thank you
Treybor  [author] 26 May, 2023 @ 12:35pm 
@EtherealKnight both mods will activate their jobs so youll have even more Xenon Miners running around feeding the Xenon Economy
EtherealKnight 26 May, 2023 @ 12:30pm 
Ok so you know I've got to ask, what happens if you activate both mods? I'm guessing one overrides the other or it's going to be a Xenon apocalypse.
roy35150 26 May, 2023 @ 10:59am 
No worries bigfella and thx for the great mods.
Treybor  [author] 26 May, 2023 @ 10:55am 
@roy35150 haha don't worry about it, I just like making this game more enjoyable for everyone