XCOM 2
171 ratings
Map [Marshland]
   
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Tags:  map
File Size
Posted
8.924 MB
28 May, 2023 @ 4:42pm
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Map [Marshland]

In 1 collection by eclipsezr
Eclipsezr Map Pack
19 items
Description
Adds 1 Shanty Map Plot





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FAQ It's same as my other map mods
Compatible with other map mods?
Yes, this is standalone
Does it work with Long War?
Not tested should work but be warned
I Found a bug
Feel free comment it, some may be unfixable due mod conflicts
but i'll try be as bugfree possible
How you make these?
Here's quick tutorial video i made, it's easy to make.
hopefully more people will try to make awesome buildings :)
https://www.youtube.com/watch?v=VieOHeizohw&t=18s
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♦See my mod collections for all standalone maps♦
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2822837750
10 Comments
bidiguilo 16 Feb @ 11:46am 
Looks like Hossin from planetside 2
Crazy_Nurse69 9 Dec, 2024 @ 3:58am 
Man I really wanna love this map but it sucks hard as there are only 2 boats. Wish there was more cover as this was one huge map with nothing.
Galliar 18 Nov, 2024 @ 4:37pm 
Going to agree with the other comments - this map did not feel great to play. Which is a shame - the idea of a shootout in the marshes sounds fun on paper, it just needs more. A full shanty town in the water, or more boats - a raised treehouse. Something to give it more cover and more depth.

I'm going to be removing this one from my mod list, as is.
Kavi 30 Aug, 2024 @ 2:01am 
Turn the Berserker Queen into Shrek and this is the ultimate experience.
Dray 20 May, 2024 @ 10:20am 
This is a terrible map. Your other maps are good but this looked unfinished or just a bad idea to begin with. No cover anywhere, the bits of cover around are instantly destroyed by any passing shot. Literally had to go to back to a previous save to remove this map from my campaign after one mission in it.
Kinsect 19 Jun, 2023 @ 8:33pm 
You got a point their
jonathanshammer 19 Jun, 2023 @ 8:11pm 
I like your maps, but I think this one was a miss. Due to it basically being empty and having line of sight everywhere, the first two pods on retaliation didnt even bother with the first group of rescues. The just went for the second. So you have to rush to the second group, with no cover, pop all pods, the once youve killed the specifically the enemy in each of the first two pods, you activate the second group of rescue. Its bad level design
Kinsect 10 Jun, 2023 @ 12:51pm 
Tried out this map on a retaliation map and it is pretty barren except for the house and boat in the middle ^^;;
I thought there was going to be more boats and houses spread around
shodanpc 31 May, 2023 @ 8:44pm 
Thank you. I'm enjoying all your maps already
Arock 31 May, 2023 @ 2:11pm 
Two new ECLIPSEZR maps? Yes please, and thank you!
I'm glad you make them all standalone, btw. Great decision for multiple reasons.