Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Here are my mods:
Faster Crew Leveling
Satelite Service
Sector Explorer
Sector Patrol
kuertee UI Extensions
kuertee Friendly fire tweaks
kuertee Modifications parts trader
Mycu Purchasable Paint Mods
SirNukes Better Target Monitor
SirNukes Mod Support API
I did check again.
Avarice IV, Avarice I, Avarice V, Windfall IV have some asteroids that rotate but most of them don't.
Windfall I has no rotating asteroids.
I have all DLCs except Timelines.
1. Give me a list of mods
2. If you installed a mod on an already started game, maybe the changes are not applied to existing asteroid fields and it takes some time for new asteroid fields to respawn.
On a new game all asteroids are standing and do not rotate.
@Michael2349
I fixed all the errors. I'll check again. What other mods do you use? In which sector do the asteroids rotate?
In my other mod where I added asteroids, NoSmolAsteroid mod, I removed rotation.
There will be light. I'll check. But it's strange.