Sid Meier's Civilization VI

Sid Meier's Civilization VI

63 ratings
No Early Warmonger Penalty
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Type: Mod
File Size
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14.266 KB
30 May, 2023 @ 5:05am
15 Mar, 2024 @ 10:12am
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No Early Warmonger Penalty

Description
Simple mod that makes third-party AI stop caring about grievances you inflict upon others until it reaches a certain era.

Tired of every single AI hating you because you dared to conquer some cities in the early game? Me too, I think this mechanic is both unfun and unrealistic.
This simple mod changes it so the AI will only start hating players for grievances from other civs when it (the judging AI) already reached a certain era (the era it is currently in with civics/techs, not game era; default setting: modern era).

The grievances and diplomatic penalties you generate with the civ you are attacking will stay the same.

Also includes an option (enabled by default) to turn off getting grievances with everybody when conquering the last city of an AI (regardless of era).
Note that the AI will still not like it when others attack and kill city states.

This mod only works for Gathering Storm. The option to remove the warmonger penalty for conquering the last city might also work with other rulesets.

German translation (by Junky) available as part of a mod pack
13 Comments
Phyrax  [author] 24 Jun, 2024 @ 4:49am 
No, sorry
Martyr 23 Jun, 2024 @ 8:00pm 
Does this work mid-save?
Geometrical 565 28 Apr, 2024 @ 6:53pm 
Very good mod, in my other game I completely ravaged Georgia in the classical era and everyone still hates me into the modern ear
Phyrax  [author] 15 Mar, 2024 @ 10:14am 
Yea I kinda forgot to make that option and was too lazy to fix it because you can just pick future and its almost the same.

I updated the mod with the option, hopefully I haven't broken anything because it's been a while since I last worked on mods
CherryTree 14 Mar, 2024 @ 10:03pm 
how to make it so it NEVER gets warmongering penalty regardless or era? what settings can I change
+ 19 Feb, 2024 @ 12:16am 
Only works with DLC.. wonderful.. does anyone know a mod like this that works for base game? All of them are out of date and said to not be working..
H.Humpel 23 Nov, 2023 @ 12:56pm 
Hi Phyrax,
your mod has been translated by Junky into German and the translation is now part of the German translations for Civilization VI mods mod pack.
We would be more than happy if you could refer to the language translation in your mod description.
yangtrkira 23 Oct, 2023 @ 2:18am 
NICE
Phyrax  [author] 29 Jun, 2023 @ 9:40am 
@R2K As far as I know, that doesn't happen, especially not with my mod. If you completely take out a civ and then meet a new one, there should be no diplomatic penalty because the grievances of the guy you took out don't exist anymore. But if you take out a civ while knowing other civs, they will get grievances against you, so maybe that's what you mean (the new civ then doesn't like you because it sees that you have grievances with everybody for taking someone out). That's what the second option in this mod is for with the conquering final city text.
R2k 29 Jun, 2023 @ 9:19am 
@Phyrax, I mean when u start war it seems every single AI has same warmonger points against u even if u never met them before and they never met u.
Picture this u are at war with Rome. U conquer him and take his cities, next turn your scout finds new civilization and it instantly blames u being aggressor while turn before u and Rome didn't even knew it existed.
But I'm starting to think it's impossible cause AI has no fog of war.