PlateUp!

PlateUp!

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Tags: Tweaks
File Size
Posted
Updated
12.288 KB
30 May, 2023 @ 6:49pm
3 Nov, 2023 @ 1:46am
3 Change Notes ( view )

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Toggle Act

In 1 collection by IcedMilo
Testing Collection
260 items
Description
Accessibility feature. Toggle act key instead of having to hold it down.
Stops holding if act key is pressed again, or grab/ping key is pressed. Also stops holding act key when looking away from appliance (for host only).

Only players that have the mod installed are affected.

https://github.com/UrFriendKen/PlateUpToggleAct
16 Comments
DMT 14 Jun @ 12:52am 
Also requesting a toggle feature in game. A keybind you can set to enable/disable the mod would be great.
nieqai 16 Jun, 2024 @ 6:46am 
wish this had in ingame toggle option. with overstocked i need to unsub from this to destroy crates :(
soupscooper 20 Jun, 2023 @ 11:46am 
+1 vote for a toggle mod on/off option
Fizzgig 18 Jun, 2023 @ 2:01pm 
Well yeah it does seem that American Breakfast mod has really sensitive timing. I compared it with pizza sauce and theres plenty of time in between chopped tomato and sauce. But for the batter its instantly on the final step. I did find out I can grab it and put it back down real fast and that works. So I dont have to disable this Toggle mod to do it.

For my condition though this Toggle mod only helps me play a little bit longer before having to take a break. Truth is, anything I'm doing will eventually wear out my hands. Saving this one step only helps a little bit, but not fully.
IcedMilo  [author] 17 Jun, 2023 @ 9:32pm 
That's a better argument than "different jobs / phases in the game benefit or suffer from this toggle". Although this seems like an issue with the American Breakfast recipe due to its very short portion time. This equally affects any one that uses this mod, or not. Without toggle act you have to release act on time, or spam the act key. With toggle act you have to press act, or grab, again on time. It's neither more difficult, nor impossible, to make batter with toggle act.

What you need is to get used to the control scheme rather than picking what's convenient, especially if it's required (right?) for you to be able to play the game. Removing the feature when it's inconvenient, compared to the base game control scheme, sure isn't helping your RSI.
Fizzgig 17 Jun, 2023 @ 8:27pm 
Saying "you either require this mod or you dont" isnt really true. I do require this mod, I have RSI or sometimes called carpal tunnel. This mod helps me most of the time, however when playing the "American Breakfast" mod I can no longer mix batter with this turned on. It passes the bowl for waffles and goes straight to the pitcher for pancakes.

The only way to turn it off is to exit unsub and restart and rejoin and guess what? we didn't roll breakfast this time... so now were not doing breakfast? Then I want it turned back on. Can you see the issue?
R3D [Fellow Human] 15 Jun, 2023 @ 9:56am 
[3/3] Aside from that, my idea could still make toggling on and off mid-game difficult; simply make the toggle something you select in the control options at the player beds or a simple option that you toggle for each player before loading up the game. As I mentioned in my earlier post, a toggle like this one would be quite beneficial for people who are playing local with a younger sibling and/or a handicapped friend or family member. In the end, anyone like me who only cares about having a good game to play with family and friends understands that games typically turn out to be a lot more enjoyable when everyone has what they need to enjoy them rather than simply favouring one group over another.

That said, I'm not attempting to stomp on your toes and tell you how to design your mod; I just wanted to share my thoughts on the subject.
R3D [Fellow Human] 15 Jun, 2023 @ 9:56am 
[2/3] The colorblind option is accessible because it's a switch that can be turned on and off with ease; it's not forced upon everyone just because it's in the game. To add to what you said about only turning it on for streams, I'm not colorblind, but I keep it on all the time because I have difficulty differentiating those aforementioned models apart. Regardless of what anyone else thinks about how a game should be played, people will still do things their own way in order to increase their personal enjoyment of the game.
R3D [Fellow Human] 15 Jun, 2023 @ 9:56am 
[1/3] So the possibility that someone would cheat with it is the only reason you oppose the idea? What people do with their own time is their business; people will cheat whether you make it easier or not. Making a feature considerably more tedious to use in order to prevent this will only affect those who need it more than those who seek to misuse it. In the end, the workshop has much more egregious mods that can aid anyone in their desire to cheat.

I appreciate your desire to maintain PlateUp's competitive side; nonetheless, individuals who are serious about being competitive in this game would not use mods that make it less challenging. Like time attack mode, I'm pretty sure it requires you to disable mods. If you cheat, you aren't even worthy of consideration in terms of competition. In addition, not everybody views PlateUp as a competitive game; I myself never did. To me, it's simply a fun game to play with family and friends, similar to Overcooked.
IcedMilo  [author] 14 Jun, 2023 @ 5:23pm 
[1/3] I understand the point of having the toggle when account sharing. That said, having the toggle makes the mod very exploitable. As mentioned by @LuminaryXion, it can be used to speed up certain tasks during specific phases of the game, even to the point of automating without physical player interaction. A change in control scheme can make or break a game, and I would like to not take it lightly. If you need the mod, you need the mod; and if you don't, you don't.