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We tested it now for hundreds of missions in several terrains and almost never occured this again.
This is a known bug but is MOSTLY fixed since some days.
Sometimes the helo still behaves that way due Arma AI but in any way, you should be able to enter it and it counts towards success. Only reason, why you cant enter is, when the helo is flying not low enough.
I really recommened to play this mode in other maps, especialy in Gabreta which was our first version as a homage to Operation Flashpoint. The whole mode is a prototype of a mode, we make since last year in Reforger but we figured out, its really enjoyable in Arma 3 too. Especially with 5-10 players.
Btw. all maps have a ZEUS module included for the admin. This at least, helps if the Helo AI makes its own things. But ofcourse, this should appear in the first place.