Black Mesa

Black Mesa

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Zombie Fixes from Black Mesa: Blue Shift
   
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MODEL: NPC
Tags: Zombies
File Size
Posted
Updated
7.257 MB
1 Jun, 2023 @ 1:45pm
6 Jan, 2024 @ 10:46pm
2 Change Notes ( view )

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Zombie Fixes from Black Mesa: Blue Shift

Description
Material and model fixes to the zombie scientist and guard that were previously implemented in Black Mesa: Blue Shift.

Texture colors for these zombie types are now consistent with their human counterparts, and the guard's pistol has the correct material applied. Materials have been edited to be less glossy outside of the blood-covered areas.

Some changes to the zombie scientist texture were contributed by Pyromaniax which were originally part of their Zombie Scientist Consistency Fixes addon.
16 Comments
OneMix 9 Jul @ 10:59am 
Do you have to drag the file directly or simply subscribing to it will work?
Citizen⁵  [author] 7 Dec, 2024 @ 6:46pm 
it's already in Blue Shift, this mod is for the main game.

maybe I should change the title to clear up this confusion
VHsigil 7 Dec, 2024 @ 2:53pm 
Does this work for regular Black Mesa or is it just for Blue Shift?
AcceL 20 Oct, 2024 @ 10:01am 
does this fix the broken headcrab too? for the torso zombies
Big_bag_basket 22 Sep, 2023 @ 1:52pm 
Why?
ЭндрюГОр 10 Aug, 2023 @ 9:40pm 
all these models are simply outdated and new ones need to be created, this is not advice, but a statement of fact. so ...
Crash_Trooper 6 Aug, 2023 @ 10:02am 
this is a nice fix from the bmbs could you port the crate from it to bm
Citizen⁵  [author] 7 Jul, 2023 @ 8:00pm 
yes this is packed in a VPK
JohnTesticles 7 Jul, 2023 @ 6:51pm 
vpk?
Thinking About A Sangheili Name 25 Jun, 2023 @ 5:36pm 
I hope that there's a Blue Shift version for BMCE: Revised, i really like to see the Apache landing on the Landing Pad in Chapter 1: Living Quarters Outbound with a Black Hawk to make sense for transportation