Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
and please add in the ability to use and make charcoal (b41&42)
i would LOVE to see a realism mod that makes it so all hard liquor bottles have 16 uses (generally 1 oz per shot and 16 oz per bottle) im not sure if anybody has ever drank 1/4 a bottle of bourbon at once, but lets say hypothetically you can keep it down the average person will definitely get more than "tipsy" LOL
could be implemented similar to how the smoking mod works (idk if it is smoker mod or base game) where each pack of cigarettes holds 20, and you right click the pack and "remove cigarette"
each bottle holds 16 shots, you right click and "take shot" to consume one use, animation plays, you get tipsy moodlet like 20 in-game minutes later. something along those lines.
i guess a really really simple alternative to this would be to make drinking 1/4 the bottle start at tipsy and progress into inebriated after some time, at least there the effect is somewhat realistic for the amount consumed