RimWorld

RimWorld

95 ratings
Flintlocks Extended
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.593 MB
3 Jun, 2023 @ 3:22pm
13 Jul @ 4:49am
9 Change Notes ( view )

Subscribe to download
Flintlocks Extended

Description
Now with vanilla defs! (...of questionable quality(pls help!))

Adds a variety of new flintlocks and cannons ripped from CE Guns and CE Armory.
For tech restricted runs in mind.

## Smallarms
- Flintlock Musket (bayonet)
- Flintlock Pistol
- Flintlock Blunderbuss
- Hand Mortar
- Flintlock Rifle
- Wall Gun
- brusting, infendiary and smoke bombs

## Cannons
- 12 Pounder cannon
- 12 Pounder Bombard
- Organ gun
45 Comments
Golkarath 11 Jul @ 9:59am 
@Khias I'll try that thank you very much, didn't think of that
WhiskersAndCookie 2 Jul @ 10:26pm 
the in-game mod name (in the mod menu) is misspelled as "Flintolcks"
Serina  [author] 2 Jul @ 9:40am 
hmm, can't seem to find where it's recipe says what crafting station it's on
Serina  [author] 2 Jul @ 9:35am 
I'm moderately sure it's using em from CE itself
Epsilon_Church 1 Jul @ 5:17pm 
I'm having a problem, I'm playing a medieval playthrough and the only place I can produce the mini sheels is from a eletric smithy
Khias 20 Jun @ 9:44am 
@Golkarath, that would probably mean that the World Tech mod doesn't recognize the research as medieval. Go to World Tech's settings and set the flintlocks/gunpowder research to medieval.
Golkarath 20 Jun @ 8:40am 
Very nice mod it really adds good to a low tech run, but if i set the world to medieval ( the next option would be industrial) with the world tech mod i can't resarch them. Would there be any way to fix this ?
Serina  [author] 11 Mar @ 2:27pm 
oh, shit, no offsets in vanilla, right...
if you wanna give me patches, sure!
eNoble-US 11 Mar @ 2:23pm 
Any chance you could use the "Enable Oversized Weapons" mod so that your pawns carry their muskets shouldered/pointed up? Excellent work irregardless
molo 20 Sep, 2024 @ 12:15am 
lmao long day i guess