Serious Sam 4

Serious Sam 4

42 ratings
RooseHUD
   
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File Size
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Updated
2.828 MB
5 Jun, 2023 @ 2:05pm
22 May @ 12:09pm
5 Change Notes ( view )

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RooseHUD

In 1 collection by Roosev
Serious Sam 4: Overhaul (Fixes and Enhancements)
17 items
Description
Overhauls the colour scheme of the in-game interface to fit SS4 more thematically (from the boring white), updates all in-game fonts and subtitles to be more readable, incorporates a few HUD placement fixes, updated Netricsa among other features!

Features:
- Updated weapon, gadget, ammo and miscellaneous icons.
- Updated subtitles and in-game fonts.
- Overhauled colour-scheme for the in-game interface.
- New weapon switching/error interface sounds.
- Increased max co-op lobby size for Survival game-modes to 16 by default.
- Enabled scoring during game-play for normal and survival game modes by default.
- Netricsa has overhauled visuals. The model rotation feature from SM has also been fully ported!



(Mod replaces core HUD files and Netricsa world files, any other mods that replace the same files will be incompatible.)

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Tweaks:
- RooseHUD (No Scoring): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2985474599
- RooseHUD (Updated Pick-up Locales): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3223456236

To change the size of floating points on enemy death, type in console: "prj_fFloatingScoreScale = x" (without the ")

x is the numerical value that you want to change the setting to.
By default it is set to a very small value, so I'd recommend setting the value to 0.002.

Alternatively, you can completely disable the floating points by setting the above command to 0, like so:
"prj_fFloatingScoreScale = 0"
10 Comments
Roosev  [author] 21 May @ 3:04pm 
Currently been very busy with doing work for a project in SS4. Don't you worry guys I got you covered. However I cannot promise a deadline.
Fred-104 21 May @ 12:15pm 
Will you port this to Siberian Mayhem? I did already make an orange-colored version of the Burner ammo's HUD icon if you're interested in that.
Tayzor Azul 1 Feb @ 6:50am 
Bring this to Siberian Mayhem !
KILLER BALENCIAGA 06 23 Sep, 2024 @ 3:19pm 
thank you you're so cool
Roosev  [author] 23 Sep, 2024 @ 12:32pm 
yes i will release a separate variant with a green tint
KILLER BALENCIAGA 06 23 Sep, 2024 @ 10:35am 
can you make weed hud
Tayzor Azul 2 May, 2024 @ 3:46pm 
Please bring this to Siberian Mayhem !
steak jacobs 28 Apr, 2024 @ 9:26am 
Much better than the original! Only thing I hope will get fixed is how ammo counters seem to be shifted over to the left instead of centered which leads to some weapons like the shotguns having lots of empty yellow space
Roosev  [author] 20 Apr, 2024 @ 9:13am 
Much obliged. I haven't really thought about modding Fusion, although I've made a few maps for it! Never say never, though if I would, I doubt it would be anytime soon.
PatBateman 20 Apr, 2024 @ 7:06am 
Just saw yesterday that the hud got a visual update, and it looks incredibly good! Say, could you do something like this in Fusion as well?