Halo: The Master Chief Collection

Halo: The Master Chief Collection

178 ratings
The Edge of Peril Remastered
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Engine: Halo3
Game Content: Campaign
File Size
Posted
Updated
760.227 MB
9 Jun, 2023 @ 12:47pm
2 Mar @ 11:34pm
13 Change Notes ( view )

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The Edge of Peril Remastered

Description
My first Halo 3 mod taken to new heights, now with an entire second act. The original first half has been fully remastered as well with all of the knowledge I've gained from the last 2 years of creating Campaigns for Halo 3.

Enjoy the cinematics as the snow falls, and beautiful or epic music accompanies you as you explore.

Features
Weapons-
Assault Rifle is more accurate
Battle Rifle is more accurate and fires faster
DMR has been added
SMGs have had fire rate increased
Silenced SMG has been added
Silenced SMG is more accurate, stronger and fires slower and duel wields
Pistols have had damage increase and accuracy increased
Silenced Pistols fire faster and dual wields
Shotgun functions as a fully automatic variant
Rocket Launcher round travels faster
Machine Gun turrets holds more ammo and fires faster after dismounted
Plasma Rifle fires faster and is more accurate
Brute Plasma rifle fires much faster and drains more quickly
Burst fire Plasma Rifles have been added
Plasma Pistol does more damage and projectile travels quicker
Fully automatic Plasma Pistol has been added
Needler fires faster and holds more ammo. Requires more needles to Super-Combine
Carbine holds more ammo
Brute Shot projectile travels slower
Mauler fires faster, holds more ammo and shoots slower but more deadly projectiles
Plasma Cannon holds more ammo, fires more accurate and faster

Vehicles -
Banshee has two new reskins to fit the faction they are fighting for
Hornet weapons have been made more effective
Phantom has reskins for each faction and main cannon fires new projectile
Special Variant of Warthog added
New version of the shade has been added

Characters -
Brutes have been beefed up and redesigned to fit the feel of the mission
Grunts have been improved as their ranks increase and also have been retextured
New grunts have been added
Jackals have a Major variant that is much more of a challenge
Shield Jackals have a new sharpshooter variant
Drones have many more variants
Hunters have new variants and weaponry
Marines and ODST are more capable in fights and can use new weapons effectively
Elites and Arbiter have been improved
Many new types of elites have been added
Miranda Keys fights alongside you
Custom Sentinel Guardians have been added
Flood have been redesigned and beefed up slightly
ODST flood boss added
Jetpack brute changes
Auto-turret is even more deadly
Marine Prisoners added

Equipment -
Frag grenade has a larger radius and does more damage
Plasma Grenade does less damage, has a larger radius and EMPs
Bubbleshields lasts an additional 5 seconds to provide more use
Invincibility lasts 15 seconds instead of 10
Invisibility has 3 charges
Regenerator lasts longer
Tripmine has been redesigned to fit the map and does not self destruct
Some Equipment already spawns active
Added Custom environmental bubble shields that do not break

Added -
New custom weapons
New custom enemies
In-game Voice Acting
AI battles above
New environmental hazards
Custom weather
Custom scenery
Custom skybox
Special cinematic scripts
New vehicles
*Rest are spoilers*

Recommend Normal or Heroic Solo and Heroic or Legendary Co-op for the best experience

Must launch with Anti-Cheat disabled

Co-op supported

Credits:
H3 Shielded Grunts - ketcham1009
H3 Variety Drones - Calantorn
H3 Variety Hunters - Calantorn
H3 AA Shade Turret - MythicJaqui
H3 Tactical BR - MythicJaqui
H3 MP Elite Ranks - killamanjaro53
H3 Plasma Repeaters - MythicJaqui
H3 Grunt Combi - Calantorn
H2A Elites for H3 - FunnyAnyway
H3 Flood ODST - xM120
22 Comments
Wunjo6462 26 Jun @ 12:40pm 
The door control in the first room despawns and doesn't work
Dudio Studios ~ YouTube 27 Mar @ 9:55pm 
Anyone interested in modded Halo multiplayer and co-op is free to join our Discord!
https://discord.gg/ra8X8cHF
If this link fails, check my profile!
NaughtyScotty  [author] 16 Jan @ 11:51pm 
Sorry everyone I finally fixed these mods to be visible again. 343 made them appear client side so I couldn't see that were not playable. Very embarrassing.
ABadOmen 16 Jan @ 11:37pm 
Ohhhhhhh shiddddd!!! He's back! I pray for a new mod from you!
Warfangiscute 12 Dec, 2024 @ 5:56pm 
A good challenge and a refreshing way of utilizing assets to make backtracking seem less tedious. You did excellent with this one.
Hey Look It's Ace 27 Feb, 2024 @ 4:29pm 
The latest MCC update made the mod not work anymore to appear int he campaign list.
Bigchina 19 Sep, 2023 @ 10:53am 
the new update has made the mod not work anymore
bsquared 10 Sep, 2023 @ 5:29pm 
You know, I really enjoyed this. Sure it was more of a challenge than vanilla, but I appreciated the expanded sandbox and expanded enemy variety. I never thought Turf would make for a good campaign map, but it felt great. Really reminded me of Halo 2's campaign, and the modder did a great job making use of the limited space. The fire fights I got into felt claustrophobic at times, and other more distant battles felt further down range than I ever expected on the map. I would love to see the modder do more maps were you face the Covenant in more urban areas. Maybe a short campaign during the battle of Earth? All the same, really enjoyed this one.
Raska 23 Aug, 2023 @ 11:06pm 
Ai path finding beyond broken, enemy using multiple colors and assets from different games and MCC Seasons is horrible to look at, flood section of the game is beyond ludicrous and relies heavily on rng to get through, a lot of talent and ambition clearly went into this but went too far and strayed to far from the traditional halo combat loop. I would advice staying away from this one.
MrGanzalor 5 Aug, 2023 @ 2:02pm 
The cutscenes, repurposed dialogue, and story are beautifully done. The balance is what kills it for me. I played on Heroic and it felt like I was playing Halo 2 Legendary at points. Grunts and buggers just shouldn't have shields, period. It makes them annoying. Some enemies were just way too beefed up. The new/repurposed weapons range from too underpowered to extremely overpowered.

Overall, I really want to like this mod due to the absolutely outstanding presentation, but the gameplay holds it back severely.