Garry's Mod

Garry's Mod

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Project SCRAMBLE | Arctic Version
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Content Type: Addon
Addon Type: Entity
Addon Tags: Fun, Roleplay, Realism
File Size
Posted
Updated
5.484 MB
13 Jun, 2023 @ 4:11pm
5 Jul @ 8:05am
16 Change Notes ( view )

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Project SCRAMBLE | Arctic Version

In 1 collection by MrMarrant
SCP : The Real Entities
12 items
Description
Will we be detected by SCP-096 when we wear the goggles?

Currently, only the Guth's SWEP does not trigger the SCP-096 rage effect, it will still trigger on NPC's.




Page referring to the object[fondationscp.wikidot.com]

Feature
SCRAMBLEs are NVG goggles that (in theory) censor the face of the SCP-096 object.
A black 3D element will appear in place of SCP-096's face.


The SCRAMBLE adapts to the entity's model,
Here is the current list of models and their workshop links that are managed by the entity for display the black box censor effect :
Path Model
Link WorkShop
models/scp096anim/player/scp096pm_raf.mdl
models/shaklin/scp/096/scp_096.mdl
models/player/scp096.mdl
models/scp_096/scp_096_final.mdl
models/cpthazama/scp/096.mdl
models/cpthazama/scp/096_old.mdl
models/painkiller_76/sf2/new096/096_v2.mdl
models/painkiller_76/sf2/new096/096b.mdl

This list show all the models from wich addons that are managed for display the black box on their head.

How to use them ?

It exists two type of SCRAMBLE, Classic NVG and Thermal.

Their use is strictly identical to the other Artic glasses, I give below the commands to use to bind the configuration:
BIND N ARC_VM_NVG
GET GOGGLES IN ENTITIES -> ARCTIC'S NIGHT VISION
SH_ARCTIC_NVG_LOSEGOGGLES 0 TO KEEP GOGGLES ON DEATH

Type the command "bind n arc_vm_nvg" in console to bind n (Substitute for a key of your choice) to toggle night vision.

You can Also drop the NVG, by default with the key 'J', you can change it by binding the convar "bindkey_drop_scramble" in your console.

Will we be detected by SCP-096 when we wear the goggles?

Currently, only the Guth's SWEP does not trigger the SCP-096 rage effect.

Config

Addon Require
You must install the necessary addon [VManip] Arctic's Night Vision for it to work, the entity will appear in the same list as the other NVGs.

Convar
There's a convar called
Scramble_Percent
which is set by defaults to 0, and can only be modified server-side in your server console.
It can be defined with a value ranging from 0 to 100.
Note that this currently only works on the Guth's SWEP.
It allows you to manage the percentage of chance that you'll activate the SCP-096 rage effect even if you're looking at it through your glasses.
0 being the value where SCP-096 will never be triggered, and 100 where it will be triggered every time.

Add Models Detected

There's a folder containing a file that defines every models managed by the SCRAMBLE on which the censorship effect will be applied, by default there's the list described above, but you can add the model you like if you wish, the path of the file is as follows:
YourDirectoryRoot\Steam\steamapps\common\GarrysMod\garrysmod\data\data_scramble/scramble_config.json

For add a model, scrupulously respect the models already indicated in the file, if you don't, the LUA sacred errors will fall on you, here is an example :
{
"The Model Path": {
"y": 0.0,
"x": 0.0,
"z": 0.0,
"head": "bonename"
}
}

The Model Path : indicate the path of the model, you can get it by doing right click on the model in the props menu.
Value "x", "y", "z", in certain model cases, the position of the censoring effect needs to be adjusted slightly, set them to 0 for all three and adjust after if it need some modification.
Value "head" : This is the identifier used to retrieve the bone head of the model, be warned, somes models don't have head, to retrieve the name, I recommend you use the addon Ragdoll Mover, and copy/paste the name displayed by the tool when you aim at the model's head.

Don't forget to add a comma between each new entry.
Next, reload your game/server, and this will be ok.


Where is my model ?

Well uh,
If you want me to add your model because you don't know how to do it with the config file even with the explanation, ask me in the comments to add it with the link to your model, and I'll do it pretty quickly.


Credits
  • Main inspiration is from the SCP-096 short film.
  • Sound used to detect SCP-096 by Pixabay, you can get it here[pixabay.com].
  • Arctic for the NVG addon ofc
  • Trybochist for the map used on the presentation video, link here.
  • »»»VanderAGSN««« for the map used for the screenshoots, link here.

Don't hesitate to tell me if there are bugs or if you would like i add or modify on it.

If you have any question, don't hesitate to ask on the discord [discord.gg].
If you want to support my work, click here[wlo.link].

I hope you laughed. Thank you for laughing with us.

tags: scp , scprp , scp096 , scp 096, scp-096, shy guy, arctic, nvg, Night Vision, Arctic's
Popular Discussions View All (1)
24
12 Feb @ 6:26pm
PINNED: Issues
MrMarrant
183 Comments
MrMarrant  [author] 8 Jun @ 3:55am 
Well, i tried, and everything looks fine.
As always, if you are talking about 'preventing rage effect from 096', it's NORMAL, scramble doesn't avoid that (expect for guth swep).

And if you have a problem displaying the black 3D element, well, check you have the right model, and if you don't have some model who can conflict with them (multiple PM of 096 for example).
stoneykampfwagen 7 Jun @ 8:18am 
When is the SCP-096: SL Nextbot supposed to be fixed?
MrMarrant  [author] 29 May @ 9:21am 
Huh, weird, i will try later if i found some times
KJSO 27 May @ 11:58pm 
when i use models/scp096anim/player/scp096pm_raf.mdl as player ,the element dont work,but
if just model , that can see the black block
MrMarrant  [author] 29 Apr @ 1:18am 
Hum, no sorry, i dont want to do x version of this addon for every NVG, sorry
bobbybboley 28 Apr @ 4:47pm 
Hey could you get this to work for "[VManip] Neosun's Cooler Nightvision"? It would be cool.
MrMarrant  [author] 31 Jan @ 4:10am 
Thanks iou
mrkraekrae 31 Jan @ 2:40am 
but still a cool addon
mrkraekrae 31 Jan @ 2:40am 
okay so cinematic purposes only i guess for now
MrMarrant  [author] 31 Jan @ 2:21am 
Will we be detected by SCP-096 when we wear the goggles?

Currently, only the Guth's SWEP does not trigger the SCP-096 rage effect, it will still trigger on NPC's.