Arma 3
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[SP] MilSim | CQB Raid (Lythium)
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Infantry
Scenario Map: OtherMap
Tags: Tag Review
File Size
Posted
1.983 MB
17 Jun, 2023 @ 7:24am
1 Change Note ( view )

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[SP] MilSim | CQB Raid (Lythium)

In 1 collection by Nomad 420
ArmA 3 SinglePlayer MilSim Scenarios
10 items
Description
Description:
Two teams of US Special Operations Forces are tasked with conducting a raid on a Taliban militant cell occupying an urban apartment complex in Baghdis province, Afghanistan.

Features:
- This is short, infantry-only scenario focused on CQB combat designed solely for singleplayer use.
- Created primarily as a quick test environment for weapon & attachment mods.
- Includes randomized enemy and civilian locations for added replayability.
- This mission will function as a test of several scripting and mission design techniques I want to explore, i.e. workshop compositions & text-to-speech audio functions.

Optional mods:
Breach (requires CBA_A3 and ACE)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2820127143

SOF Gear (requires CBA_A3, ACE, NIArms All in One)
https://drive.google.com/file/d/1JkkpED_8oleKavyKQiQtXFby3BC_CldR

Credits:
Bohemia Interactive - ArmA 3
FFAA Mod Team - LYTHIUM Map
Kaio - Kaio Complete Headquarters composition
Kydoimos - Eden Objects mod
M1lkM8n - JBAD Addons
Project OPFOR Team - Project OPFOR mod
Red Hammer Studios - RHS mods
scorboutiko - SOF Van composition
7 Comments
Komodo 21 Sep, 2024 @ 5:18pm 
fun one, i agree to make objects simple objects
Padi 8 Oct, 2023 @ 4:26am 
Nice mission
honger 29 Jun, 2023 @ 10:11am 
Some feedback:
- I recommend setting the environmental objects like laptops and crates to simple objects, less performance impact while AI still does not ignore them.
- Jbad buildings are f'ed up and if you put AI too close to a wall, they will fire through it because they can see the enemies.
- AI placement is randomized I guess, in my case once the mission told me to switch to the sniper team there was not a single enemy that I could see from there lol

Otherwise pretty fun, short but cool
GianWarGasm 28 Jun, 2023 @ 9:08pm 
Coop would be nice, cool mission
mason77 19 Jun, 2023 @ 6:54am 
Solid mission, i like the tactical feel and voice acting. Though AI's urban path finding is disastrous :)
AYE -_- SPENZO 18 Jun, 2023 @ 10:13pm 
it says something no longer exists and kicks me out everytime
=BIA= Mako_1-1 18 Jun, 2023 @ 3:29am 
dude what's weapons mod you use for the pictures ? please tell me