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Flying Mario
   
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File Size
Posted
Updated
9.871 MB
18 Jun, 2023 @ 7:42am
5 Jul @ 4:12pm
22 Change Notes ( view )

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Flying Mario

In 1 collection by SpyKids3D
\ CARBON SWAG / - Tournament Roster
17 items
Description
Blasting from a distant galaxy, Flying Mario appears with with a fresh new moveset. A combination of both the old and new, Mario has never been so stlyish! Feel the strength of Mario's best powerup.

[Sped up Mario with updated moves]

-FORWARD AIR: Meteor Punch
Mario swings his fist forward, spiking any foes caught in the move's sweetspot

-NEUTRAL AIR: Mario Kick
A quick stationary kick thats the bread and butter of combo starters

-UP AIR: Bicycle Kick
Swinging his foot upwards, Mario can carry foes to the blastzone

-DOWN AIR: Luma Tornado
Mario spins in place and gets a quick burst of height, can launch foes unexpectently

-BACK AIR: Drop Kick
Mario attacks feet first to launch foes with great force

-FRONT STRONG: Space Smash
Sacrificing a fire blast, Mario can now breifly stun opponents

-UP STRONG: Headbutt Smash
Mario swings his head upwards to launch foes, posibly his most reliable kill move. Eee Haa!

-DOWN STRONG: Spin Smash
Mario swings his feet around him covering alot of ground and launching foes

-NEUTRAL SPECIAL: Fireball
Mario sends out a fireball that bounces along the floor and can set up for a combo starter. Fireball + Nair is the perfect go to!

-SIDE SPECIAL: Soar
Sends Mario forward at great speed and can be canceled into another attack. Can only be used once in midair

-UP SPECIAL: Super Jump Punch
Mario jumps fist first in the air, catching foes and sending them to the top blast zone

-DOWN SPECIAL: Hover Nozel
Mario equipts flood to hover breifly in the air. Good to mixup movement.

-ULTRA: Baller
Send out a high quality PNG that stuns opponents, leaving them open to a counterattack. Of course, best used with Front Air to set up a massive dunk. Ballin!

-SPECIAL MECHANICS: Air Kick
Press up while decending to use a whole new 5th air attack! The iconic air kick from 64 slightly boosts you upwards, allowing you the extra height you need to go further with your UpAir/UpB chains

Haste Meter
Mario gains meter at a extremely fast rate and useing a Ultra only costs half, however Mario will lose meter every time he gets hit - with multihit moves being quite devastating. You have to keep your momentum up if you truly want to be balling.

-ADVANCED TECH
When Side B is already used, pressing it again will allow Mario to change his direction mid air. He will face the opposite of the direction held, making reverse Back Air off stage easier to preform

CREDITS
Heavily edited sprites originally made by GregarLink10 via Spriters Resource

Character Select Screen picture created by Omega via Spriters Resource