X4: Foundations

X4: Foundations

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Paranid-Teladi Border Sectors
   
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4.974 MB
18 Jun, 2023 @ 3:40pm
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Paranid-Teladi Border Sectors

In 1 collection by Treybor
Trey's New Sectors
14 items
Description
Adds 3 new Sectors to the borders of the Paranid-Teladi and breaks 2 original connections

Merchant Haven and Holy Ground also possess trade stations. if added mid-save they should build these at some point.

"The gateway system into the rich Teladi core systems has become a popular spot for traders to meet and trade wares. This is the only known route connecting Teladi Spacce with it's inner systems and a vital link in it's trade network."

"One of the Paranid's most Holy Planets appeared on the borders of it's empire during the gate realignment. Many Pilgrims survived on the planet below during the cutoff and eagerly look to rejoin their bretheren of the faith. New pilgrims flock to the system to visit this most holy ground, enabling it too become a trade hub."

"Sanctum Verge, a system on the outskirts of Holy Ground has become a resource rich position for the Paranid to pull resources from. Many of the Paranid see this as a blessing bestowed upon them for their faith."

Compatible with most mods as long as they don't use the same gates or appear in the same sector space. Can be added mid-save but will be unclaimed. Probably should not remove mid-save.

Uses some Split assets so DLC may be required.

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10 Comments
MarvinEhre 7 Jul, 2023 @ 1:20am 
@Kalisa there is the recently released Evolution of Yaki mod, that makes them a semi-active faction upon completing the plot.
ZeroBoogie 19 Jun, 2023 @ 9:17pm 
Thank you
knightphantom420 19 Jun, 2023 @ 6:30am 
hey i had an idea for that space above pioneer sectors .. you can add a few of the lost colonies ...in x3 called the aldrin sectors i think the was 3 or 4?
Induced Apathy 19 Jun, 2023 @ 5:41am 
@Kalisa Farnhams legend is generally taken over by segaris pioneers in my saves. Antigone and Argon also try and Alliance of the word even builds a defense station.
Kalisa 18 Jun, 2023 @ 8:25pm 
Oh totally understand, its also hard because how they can change from story interaction, if you do decide to go that route, perhaps tieing allot of changes to post story compleation if possible?
otherwise switching them to a more salvage like economy does make sense.
My original post was more for having a back yaki station in a zone like segaris pioneer space since they are hostile but not enemies, not sure if they would be wiped out the same way? I just know Yaki logic somehow stops allot of missions from showing up untill they are in a sector owned by an npc, and with savage spur that often takes ages and could be fun to have a secondary location for stuff like this. without having to rewrite any yaki code for now if thats possible.
Treybor  [author] 18 Jun, 2023 @ 7:53pm 
@Kalisa making Yaki a viable empire is possible I think, but that would be an entirely separate mod and probably a decent amount of work.. They need blueprints, change some factionlogic, access to builders from a non-hostile NPC faction thats close enough to send builders (but they hate everyone), maybe switch the economy over to salvage like the scavengers and give them the teuta/manticore setup, and lastly needs alot of testing to make sure none of that breaks the storyline... it's a cool idea but not really my top priority, maybe after I've finished fleshing out the existing factions/balanced the current economy
Kalisa 18 Jun, 2023 @ 7:33pm 
reallly hope you decide to do some pioneer and yaki sectors eventually, i love how these can work standalone, but would it be difficult to add a seperate yaki base if you decide to start doing some more xenon sectors, could even potentially be inside a faction border thats not totally at war with them so the yaki could produce some build missions rather then the extreamly difficult way normally to get a faction to own one of their sectors.
Caellach 18 Jun, 2023 @ 6:38pm 
im just amazed you can do this so quickly.
Treybor  [author] 18 Jun, 2023 @ 5:11pm 
@Caellach Yeah eventually... These just take time to put together per sector pack
Caellach 18 Jun, 2023 @ 4:49pm 
nice. hope the Holy Order of the Pontifex, Segaris Pioneers and the Antigone Republic get some new sectors aswell. aswell as the other xenon sectors.. and boron after if they would need some.