X4: Foundations

X4: Foundations

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Matrix Sectors Set 1
   
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20 Jun, 2023 @ 2:37am
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Matrix Sectors Set 1

In 1 collection by Treybor
Trey's New Sectors
14 items
Description
Adds 2 new Xenon Sectors near Atiya's Misfortune and Faulty Logic and breaks the original connection.

Deletes the God Entry for the Xenon Wharf/Shipyard in Atiya's Misfortune and adds new entries for Matrix #118

"The Xenon of Matrix #152 were quick to link up with their fellow Xenon in Atiya's Misfortune and Faulty Logic, providing an early defense against any commonwealth intrusions."

"Matrix #118 is home to a bygone era of the Xenon's old terraforming logic. The planet below is in a state of fire and brimstone due the old programming nature of the Xenon."

Works with other mods as long as they don't touch the same gates or use the same sector space. Can be added mid-save but won't get the new stations and systems will be unclaimed. Probably should not remove mid-save.

May require Terran DLC since I'm using Terran assets.

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23 Comments
Treybor  [author] 6 hours ago 
@Nik They moved every single sector on the map in the beta, nothing will be updated til it releases since it would be unfair to people not on the beta branch and plus things can still change, Idk if I will update the individual sector mods since I moved everything into one mod for ease of updating
Nik 6 hours ago 
What Sixty Said, anyway to just remove that one and keep the other Xenon Sector? Love having Xenon able to harass from a different part of the galaxy but the clipping issues are quite strange.
Sixtycents 1 Aug @ 5:38am 
@Treybor, Hey there, it seems like this mod no longer work with the new v8 public beta, It spawns the systems overlapping Holy Vision with some really weird connections.
Treybor  [author] 22 Jan @ 11:43am 
@Sillls yeah there is no way for modders to run the god script again like egosoft does with their dlcs, so it works but there will not be any xenon stations in the sectors
Sillls 22 Jan @ 5:48am 
I am guessing that you need a fresh game to make this work. As I did not find any Xenon.
Prophet 17 Sep, 2024 @ 8:16pm 
alright fair enough
Treybor  [author] 17 Sep, 2024 @ 10:19am 
@Prophet yeah its impossible afaik for us modders to run the god script again, so anything added mid game will just be unowned, egosoft has some access to run god again like for their DLC factions
Prophet 17 Sep, 2024 @ 3:09am 
is it normal for sectors added mid save to be unowned?
Treybor  [author] 30 May, 2024 @ 12:09pm 
@bhorton22 it still works, doesn't touch the mists of artemis gate at all
bhorton22 30 May, 2024 @ 11:55am 
Is this still compatible with 7.0? Just asking because 'Mists Of Artemis' is added and would be next door to these sectors. Worried whether the gates in 'Atiya's Misfortune III' would get messed up.