Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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Overhaul for better multiplayer
   
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Tags: Mods
File Size
Posted
Updated
52.243 MB
26 Jun, 2023 @ 9:45am
2 Aug, 2023 @ 1:01pm
73 Change Notes ( view )

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Overhaul for better multiplayer

In 1 collection by MiRAGE
Multiplayer ++
2 items
Description
[private use, wip]
4 player and AI in mind for career play, no op stuff also no easy mode.


Test / wip:
changed point defense to improve fps -decrease fire rate but increase bullet speed -cant attack bullet -> shields absorb ratio increased to compensate -decrease range, no spread -missiles are one shot, mines and nukes need two -change crew salvage lines to improve fps

Weapons:
change mines are seeking and increased hp add better mine and nuke visibility change missile logic increase tractor beam range increase nuke damage increase weapon range and projectile speed increase railgun damage 10% but increase shot cooldown, now walkable, count as laser projectile decrease missile ammo cost reduce point defense energy cost reduce mining laser energy and damage to ships also increase range,remove turret collision and add 360 rotation

Ship:
increase vanilla armor x2 change reactor explosion range 5/14/22 increase ship speed increase sensor range alot increase factory/engine output 100% change large shields can placed internal change resource collector speed and range also reduce energy increase shield arc change hyperdrive and beacon cost hyperium increase jump efficiency and range increase thruster speed massive increase for booster thruster and longer duration (for traveling)

Crew:
faster crew salvage speed increase crew speed and oxygen remove dead crew faster increase crew cap alot ship destroyed = crew dead more crew for less fame also increase crew cap tradeships and station sell more crew

Eco:
increase tech cost change pricing for better eco increase trademission reward increase money reward increase trademission needed ressource amount replace low sell price trade ressource

Misc:
change reputation sale bonus reduce overall damage increase shipsize reduce fire damage change asteroid density, spawns less with more ores also increase hp, add color <change normal difficulty, use for best experience> reduce part/salvage drop rate (best method is to capture ship for 100% ressource)

Qol:
add colored poi increase resources stack size alot faster airlock access remove conveyor reduction, instead x 1.1 faster replace line gfx remove crew need for sensor and beacon

Enemy:
roaming enemies can now be +/- 2 tier increase ship encounter increase police wanted change numbers and tier of encounter in bounty mission

New (added stuff in mind that AI cant access, so no op stuff) :
add damaged station as ? add more storage pod as ? add a "boss" mission which gets alot of reward add chance for random high level encounter add chance for random high level platforms increase graveyard encounter tier add 2 damaged tradeships as ? add 1x1 storage add heavy armor add some custom ships as AI for own use, dont mind this
add new thruster add bulkhead add new fabrication add extra crew beds(edited) from https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2883177284 add gauss cannon and particle cannon also missile silo(edited) from https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2879478059 add decals from https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2894830366&searchtext=decal add autocannon(edited) from https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2884747698&searchtext=autocannon add anti-grav engine(edited) from https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2890714397&searchtext=tesseract add pd(edited) from https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2887754416&searchtext=dual+point+defense add blueprint fix from https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3003529824
8 Comments
xXShadowNinjaXx 7 Jul, 2024 @ 10:33am 
okay
MiRAGE  [author] 7 Jul, 2024 @ 1:56am 
no more updates, too much stuff broke with newest patch.
xXShadowNinjaXx 6 Jul, 2024 @ 8:32pm 
please update.
Lucid 14 Jul, 2023 @ 2:07pm 
It seems like the mod is now in working order. Ill leave a reply if anything occurs. Thank you for the hard work!
MiRAGE  [author] 13 Jul, 2023 @ 4:51pm 
Yes, cause shield tech is now expensive, i increased starting money to fix this also updated description.
Lucid 13 Jul, 2023 @ 3:33pm 
The mod is still having some issues. When starting ships are now VERY expensive. Ill keep updating you as you update the mod as well. Thank you for working quickly
MiRAGE  [author] 13 Jul, 2023 @ 3:36am 
Ty, i replaced some trading missions, now they should give a reasonable amount of money. Also increased normal missions reward.
Lucid 11 Jul, 2023 @ 2:34pm 
Makes things vastly more expensive while not compensating by upping reward prices. Makes the game in fact, rather unbalanced against you instead.

Gayme now Dank Souls hard :steamfacepalm: